Magic 10.7

Details

  • Filename
    Magic-10.7.jar
  • Uploaded by
  • Uploaded
    Apr 18, 2022
  • Size
    4.55 MB
  • Downloads
    392
  • MD5
    06a244cc67db41b6c9164cee14b5f7e4

Supported Bukkit Versions

  • 1.18.2
  • 1.18.1
  • 1.18
  • 1.17
  • 1.16
  • 1.15
  • 1.14
  • 1.13
  • 1.12
  • 1.11
  • 1.10
  • 1.9

Changelog

Additions

  • Add mushroom_cow_variant entity data tag
  • Add decor_item llama data tag
  • Add engineering toggle to replace/ignore only earth blocks
  • Add brush_entities parameter to engineering spells, to turn off replicate and clone copying entities
  • Add clear_containers parameter to engineering spells, to clear (the copied versions of) containers when copying them
  • Add min_radius parameter to AreaOfEffect action, to select entities within a ring
  • Add /mage discover command for learning crafting recipes
  • Add /mitem amount command to change the amount of an item stack
  • Add sort option to AllEntities action

Changes

  • Change coal+white dye -> black dye recipe changed to return 2 black dye
  • Permission for mhelp command changed to magic.commands.mhelp for consistency
  • The Wolf staff now uses a class to synchronize brushes and spells (great for PWI)

Fixes

  • Update to latest MythicMobs API Note that because the Mythic API changed completely, you will need to update MythicMobs when you update Magic.
    Untested.
  • Update to latest Towny API Same note applies, you will need to update Towny if you update Magic.
  • Fix boss bar display for spells like Cloak when switching to a different class while the spell is active
  • Fix issue updating mobs that have despawned on config reload
  • Fix Pillager mob head
  • Fix error saving an NPC that didn't successfully spawn an entity
  • Ignore animation events while in an inventory, this prevents unintentional spell casts from dropping items while holding a wand