Add engineering toggle to replace/ignore only earth blocks
Add brush_entities parameter to engineering spells, to turn off replicate and clone copying entities
Add clear_containers parameter to engineering spells, to clear (the copied versions of) containers when copying them
Add min_radius parameter to AreaOfEffect action, to select entities within a ring
Add /mage discover command for learning crafting recipes
Add /mitem amount command to change the amount of an item stack
Add sort option to AllEntities action
Changes
Change coal+white dye -> black dye recipe changed to return 2 black dye
Permission for mhelp command changed to magic.commands.mhelp for consistency
The Wolf staff now uses a class to synchronize brushes and spells (great for PWI)
Fixes
Update to latest MythicMobs API Note that because the Mythic API changed completely, you will need to update MythicMobs when you update Magic. Untested.
Update to latest Towny API Same note applies, you will need to update Towny if you update Magic.
Fix boss bar display for spells like Cloak when switching to a different class while the spell is active
Fix issue updating mobs that have despawned on config reload
Fix Pillager mob head
Fix error saving an NPC that didn't successfully spawn an entity
Ignore animation events while in an inventory, this prevents unintentional spell casts from dropping items while holding a wand