Magic 9.3
Details
-
FilenameMagic-9.3.jar
-
Uploaded by
-
UploadedJul 14, 2021
-
Size3.89 MB
-
Downloads488
-
MD51f7ebd3611ba12d6f742df0160af13de
Supported Bukkit Versions
- 1.17
- 1.16
- 1.15
- 1.14
- 1.13
- 1.12
- 1.11
- 1.10
- 1.9
Changelog
Arenas, AureliumSkills Integration, Fully Configurable Wand UI
Arenas
- The MagicArenas plugin has been integrated into Magic
- If you are using MagicArenas, you can remove that plugin and then use
/marena import
- Use the
/marena
command or the editor to create mob and pvp arenas
Fixes
- Fix compatibility with PowerRanks (please look out for permission issues, even on other perm systems)
- Fix consumable wands giving vanilla food depending on the icon used
- Fix armor-slotted items in kits, such as the armor in the starter kit
- Improve
close_wand_on_world_change
feature for better PerWorldInventory compatibility - The
visibility
parameter on effects now works on particles as well as EffectLib effects - Fix books dropping out of magically-destroyed lecterns
Additions
- Add wand properties for complete UI configuration:
- New config sections available, each contains
mode
:xp_display
: What to show in the XP bar, can be anything now, not just manalevel_display
: What to show as the level number, doesn't have to be SP. Replacescurrency_display
option,boss_bar
: Configured like other boss bar sections, shows at top of screen
mode
can be one ofmana
,cooldown
,attribute
,currency
ornone
- Use
attribute
andcurrency
properties to specify what attribute/currency to show for those modes - Added
action_bar
section, containingmessage
andinterval
, can show mana or whatever else in action bar
- New config sections available, each contains
- Add AureliumSkills integration for mana and attributes:
- https://www.spigotmc.org/resources/aurelium-skills-advanced-skills-stats-abilities-and-more.81069/
- Use all-uppercase for skills and stats, this prevents overlap with builtin
health
and other attributes
- Add
ModifyCurrency
actions - Add
target_fall_distance
attribute - Add
charges
spell property, a spell can be used several times before going on cooldown - Add $wand, $spell and $class placeholders for messages, commands and boss bar titles
- Add work-in-progress (very)
brawl
Brawl Stars external example - Add simple
creative
example, pairs with a world gen plugin for personal creative-mode islands - Add
/meditor
command as an alias for/mconfig editor
- Add
ignore_particles
mage option, allow turning off particles in the tweak menu - Reduce particles on flare, fountain and teleporter effects
- Add
ignore_modified_entities
AreaOfEffect option, to ignore entities that have already been modified by this spell - Add
game_mode
andleave_game_mode
world option, for per-world game modes - Add
cancel_on_kill_target
option to Damage action
Changes
- Master Sword is no longer bound (you will keep it on death though)
- Wands will now look up one level (only, for performance) for messages
- Sneak-clicking the enchant table to bring up the spellshop was removed from survival Use
/mconfig configure config enchant_sneak_click spellshop
to put it back - Sword controls changes to use the same drop/swap behavior as wands
- Tracking Sense now only tracks players if sneak-casting
- Change default ConeOfEffect (non-hitbox) targeting to use a wider FOV up close. This also fixes issues selecting NPCs right in front of you
- Paste and Repair will consume materia, Paste moved to architect rank