Magic 7.10.7


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    Oct 15, 2020
  • Size
    2.90 MB
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Supported Bukkit Versions

  • 1.16
  • 1.15
  • 1.14
  • 1.13
  • 1.12
  • 1.11
  • 1.10
  • 1.9


- Wands are once again stashable by default. I'll quit waffling on this now!
- Fix the ModifyEntity, ShrinkEntity and GrowEntity actions destroying magic mob data (giant Warlocks!)
- Fix an issue with duplicate entity attributes on classes and modifiers
- Fix Thestral bone in potter configs
- Fix NPC interaction when using villagers that have an assigned profession
- Fix shop behavior when clicking an empty slot, auto_close shops will close, otherwise it will not
- Fix right-clicking stacked SP items not giving all of the SP
- Some improvements to NPCs invulnerability
- Drop action will spawn a falling block in the center of a block
- Selector and Shops now set put_in_hand to true by default to avoid weird stacking behavior
- Add apply_name_to_icon parameter to Selector, set to false to use vanilla item names
- Add Magic.cast_via_command permission. This is a list, just like Magic.cast, but only applies to using the /cast
command. Players will still need Magic.cast permission for the spell as well as Magic.commands.cast permission for
the command.
- Add cast_spell requirement, can be used for making spell combos (see combo example spell)
- Update painterly example to use modern RP. To use the old one:
resource_pack: ""