Magic 7.6.5

Details

  • Filename
    Magic-7.6.5.jar
  • Uploaded by
  • Uploaded
    Aug 2, 2018
  • Size
    2.45 MB
  • Downloads
    296
  • MD5
    851f10341496e5560d9ff999a88f6547

Supported Bukkit Versions

  • 1.13
  • 1.12
  • 1.11
  • 1.10
  • 1.9

Changelog

(This version supports 1.13, It's just not in the list yet)

# 7.6.5

- Fix sniper scope in 1.13
- Add fall protection to Levitate and Superfly
- Fix arrow spell throwing exceptions in 1.13
- Fix Magic/Master swords not doing melee damage
- Some fixes to schematic loading in 1.13, still not perfect though.
- Some attempts to fix Wolf House, still not 100% there yet (+ spigot seems to have command block bugs)
- Mega-engineering throttled down for performance
- Added Force Choke to stars configs
- Add LogBlock integration
- Fix costs of more than 1 item
- Fix EMP + Admission undo on 1.12 and below
- Some fixes to SpawnEntity action getting stuck

# 7.6.4

- Fix torch spell not always working in 1.12
- Fix undo system not always restoring complex block states in 1.13 (sign/torch/door direction, for instance)
- Fix headshots
- Fix a few specific cases of the undo system failing
- Allow resource packs to work on hosts that don't provide a Last-Modified header (dropboxusercontent)
- Add missing 1.13 materials to the destructible lists
- Add configurable support for arbitrary protection plugins, preloaded for Residence
- Fix lore on shop items, and Philbert egg being free
- Fix Ocarina in 1.12 and below
- Fix spawnershop mob spawners in 1.13
- Fix mobshop mob eggs in 1.13
- Add support for WorldGuard 7
- Fix PreciousStones fields not showing up in Recall menu
- Add /mwarp command, a very simple warp system
This is basically just here to make Recall work stand-alone. EssentialsX hasn't updated to 1.13 yet and I'm impatient.