Magic Clock
Magic Clock
The Magic Clock plugin was made for a friend's upcoming server. Note that the use of this plugin is strictly for hub servers only (like Hive or Hypixel). Use this plugin on a non-hub server at your own risk.
Current Permissions
- magicclock.use - The permission to use the clock.
- magicclock.exempt - The permission to prevent a player from being vanished.
Upcoming Features
- MySQL support will allow cross server use of the clock.
- When the clock is enabled, an item can replace the clock. For example, a lit redstone torch will be given to the player when the clock is enabled and when disabled, an unlit redstone torch will be given to the player.
Anything else you guys can think of.
Current Version
Currently available for download: 5.15
FAQ
Q: Will you be adding in support for multiworlds? A: No, this plugin is meant to only be for hub servers, such as Hive or Hypixel.
Q: Will you program for me? A: No.
Q: Will you help me configure the plugin? A: The config file is very self explanatory. If you need help, just post a comment.
Q: Will you post a Git repo so I can add in multiworld support/my own stuff? A: Eventually, yes.
Q: How do I add in colored messages? A: Use the ~ symbol instead of the & symbol for colors. Ex: 6The clock has been enabled.
That's all for now. Have a wonderful day!
Also, want to see an example of the Magic Clock? Join 'play.mcthepond.com' today!
This is a good plugin, but when i try and change the item or anything in the config, it resets to the default config.
It keeps reverting back to it's normal config file everytime I edit it now, ideas on why this isn't working?
@Znoix
How did you get that amazing server animation
Could you add a feature to we can put what item slot we want the Magic Clock in?
Also I have it set in the config to not give players a clock on log in, but it gives one to them anyways.
Can you just add a multiworld support please? Example: If I hide players then go to a different world, the players are now visible. I need this because I'm working on a minigame server, the hub or spawn is in one world and minigames are in a different world.
When I have activated the clock, and I join a minigame. The users are still invisible -> so I can't see my opponents.
So my suggestion; Is it possible that when you switch between worlds, people go to visible again?
Could you add that when it's given to you it goes to a specific slot?
@Theepwner
@Znoix
The plugin works fine you must be screwing it up with some strange character or something.
@Theepwner
Same with me! I really want this plugin to be updated.
Whenever I edit the config it reverts back to default.
@KingBigfoot
This is mainly for the " HUB " of the server, if you have mulit servers ( bungee ) this plugin will work fine for you but if you host a minegame server with only 1 server then plugins can a bummer to get working for each world and stuff, if anybody needs any help with plugins ( coding / issues ) im the man for the job.
Skype - TheEpicJewz
. I do not own this plugin.
@SkymuraiPvP
You can use custom join items to do that !
How do I change where it gives a player one whenever they join?
How do I make it so it disables once they join the minigame?
I have Found 2 Bugs:
could you add a permission for those who would receive the clock for example magicclock.get so that you wouldn't have to set up multiworld support. you could just use pex to use that perm on certain worlds.
post a Git repo please
@Fabricio20
I like it, but add support for a config to disable or enable this.
Going to work on an update tonight. This will also include MySQL support for hub servers.