LWC
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- NOTE!: Development builds for LWC can be found at the below Jenkins server. These builds have not been approved by the BukkitDev staff and may not have gone through any QA processes. Use them at your own risk!
- Development builds (Jenkins)
- Feature requests, Suggestions and Issues
- IRC - Live Chat ( irc.esper.net #LWC )
- github
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LWC is the longest-lived single block protection plugin that protects both the block itself and contents of Chests, Furnaces, and Dispensers. It can also protect any other blocks, and by default will also protect Doors (Wooden + Iron), Signs and Trap Doors.
Blocks can be protected with three basic protection types:
Private
By default, only you can access this protection. You can also modify it (or specify when creating) to add other players or groups to the protection, so they can access it. Say you wanted Notch and Hidendra to both access the protection. When creating the protection, you could do /cprivate Notch Hidendra
or if it already exists /cmodify Notch Hidendra
. If you wanted to remove Hidendra from the private protection, you can use /cremove -Notch
Password
A password is set on the protection and anyone that knows the password can open it. You yourself also need this password each time you log in.
Public
Mainly targeted at community chests, a Public chest means just that: anyone can access it, but no one can protect it which makes it advantageous because it cannot be made private by someone else.
Commands
/lwc
- The LWC command for everything, however aliases are available to make some commands shorter. Type /lwc in-game for more detailed help./cprivate
- The alias of /lwc create private (or /lwc -c private), it creates a private protection./cpassword <password>
- The alias of /lwc create password <password>, it creates a passworded protection./cpublic
- The alias of /lwc create public, it creates a public protection/cremove
- Allows you to remove a protection you own (or if you're an LWC admin, any protection) - you must click on the protection after using/cremove
in order to remove it./cunlock <password>
- Allows you to attempt to gain access to a passworded protection after LWC tells you you attempted to open a password protection.... more!
There are aliases for all major used commands and every alias is not listed here.
Permissions
Basic permissions:
lwc.protect
- Allows the player to create and manage their own protections. It also allows them to use enabled modes and flags.lwc.mod
- Allows the player to open any chest, but not remove them.lwc.admin
- Gives the player absolute power to LWC - this node should be considered dangerous if used incorrectly as this node essentially gives you the right to destroy every protection (and even the block & inventory contents associated with it) in one command!lwc.deny
- Prevents players with this node from interacting with anything LWC can protect. For example, from opening or destroying protected and unprotected chests, furnaces, etc if protectable.
For some reasons LWC works perfectly for me with Vault 1.4.1, but with Vault 1.5 it calls sth. like "internal error, notify an admin" by placing a chest .. so i patched back to Vault 1.4.1 .. any ideas? D:
Hey Hidendra, on the CI server there's a LWC-Economy file. I was curious what it was and why it's not distributed here as well.
Thanks!
Hello, thanks for updating!
Have you ever considered a language file? I have a very custom "feel" to my server, and i would love for it to blend in.
My server get constant errors and then crashed after I've updated to 4.50 these days...Just like this: http://www.wepaste.com/ppp1/
I've been warn "Could not pass event BlockRedstoneEvent to LWC v4.5.0-SNAPSHOT
org.bukkit.event.EventException" for serveral minutes and the server crashed.Is it a bug or collision with other plugins?
I'm using spigot 1.7.2 (an old version ..)
edit: Found that the warning saids "Caused by: java.lang.NoSuchMethodError org.bukkit.Server.getOnlinePlayers()Ljava/util/Collection;"
@ToastedBaby
It's locked to the player, just doesn't translate the UUID
There are STILL library errors occurring! Shouldn't the mod check to see if another incident of the library file is in use?
[12:36:53] [Server thread/WARN] [/]: java.lang.UnsatisfiedLinkError: Native Library /home/minecraft/multicraft/servers/server3178/plugins/LWC/lib/native/Linux/amd64/libsqlitejdbc.so already loaded in another classloader
I updated to the snapshot released on here from a dev build downloaded from Jenkins a little over a month ago (LWC 811-uuid-conversion). Now, whenever I inspect a chest, it comes up as This Private Chest is locked by 66/395/random number instead of saying the name of the player it is locked by. Are the protections still tied to the original player who locked them, or are they all corrupted/broken? I don't mind the player name not coming up, but I don't want the protections to be lost with the update.
@syberia97
You'll need to use permissions to remove lwc.protect in worlds you don't want it used in.
LWC doesn't support only being enabled in specific worlds by itself at the moment. I'll think about it for the future though. It's been asked for way too many times :)
how to disable LWC on survival world and enalbe on plotworld? Plese help
LWC 4.5.0-SNAPSHOT (#931) has been submitted for approval.
This supports the new 1.8 doors, fence gates, and iron trapdoors. Banners have optional support. If you currently use LWC, please see this wiki page: https://github.com/Hidendra/LWC/wiki/Bukkit-1.8
This build has been tested on MC 1.5.2, 1.6.4, 1.7.10, and 1.8.1. Versions in between those should also be compatible.
@chezpaul2 LWC doesn't doing anything to blocks that you click with a stick in hand. That's likely another plugin doing that if blocks you hit with a stick get protected by LWC. If you're just getting spammed by notices (this block is protected), you can disable those in the config or use /cnospam
So I changed from the stick to the bone in Lovecraft but when I'm holding the Bone and right click a sign, the sign still thinks I'm using LWC on it. On move craft you right click with a Bone the sign to activate the vessel.
It seems like everything I right click now gets protected. A little annoying...
Hey, can we change the stick to another item ?
The stick I'm already using in Movecraft.
Thanks.
LWC was updated a day ago on Jenkins. Check out the dev builds. Don't assume that just because it hasn't been updated on Bukkit that it hasn't been updated at all. ;)
@verservarlin
I dont really want to. 1.8 is a cool update for adventure map builders and survivalists, but it screws over us map makers
errr....why would you update your server before you check if your plugins will work? Thats just asking for problems.
http://www.spigotmc.org/threads/bukkit-craftbukkit-spigot-1-8.36598/ check it out 1.8 and works
@CubedCraft
How are you running 1.8 with plugins? Bukkit is dead. Also, he hasnt updaded since 1.6, I doubt he will.
I'm looking to do some cleanup of the db file to speed the conversion process. Is there any reason beyond audits that I should not delete any transaction history rows that show as destroyed? I also have a large number of user that are not on the whitelist of players.
Updated 12/3: I tested last night after doing some db clean-up and everything appears to be working great on the test server. Thanks.
v5 is in progress... See the Dev builds.
my players complain because everything uses uuid now on the server and the claims use the old format. is there a way to use UUID or convert the old ones to UUID