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What steps will reproduce the problem?1.place blocks to form a door2.select the dimensions for door with worldedit3.use the /lozd door create <id> command to create door.4.the door is then created.5.use the /lozd key create <id> command to create a key with held item.6. use said key to unlock door.
What is the expected output? What do you see instead?the expected output is to see only the blocks in the selected region disappear when the key is used. however what i get instead is a bunch of blocks to the left of the door all disappear along with the door.
What version of the product are you using?Version 1.3 by AdamQPZM
Do you have an error log of what happened?no, as the game did not crash.
Please provide any additional information below.somebody on the forums said that it had something to do with the vectors in the config file. i have no idea how to fix it if i just have to edit the config file...
<p>the door being the purple looking wool blocks.</p>
<p>using the key and unlocking the door</p>
<p>the end result featuring the open door and missing blocks</p>
<p>(just deleted the door) how the door should look like when open.</p>
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