LoreLocks
LoreLocks is a plugin which allows you to physically secure your chests with chest locks and traps.
Features
- Physical, Craftable Locks
- Lockpicking
- Innovative system to pick locks
- Pickproof locks
- Keys for locks
Locks
Locks come in 6 difficulties, 1-5 change the cylinder count of the lock and the 6th difficulty makes the lock unpickable, or in other words only the person which has the key can open the lock.
To create a key of a lock simply drop a lockpick on it.
Depending on the difficulty locks have a different amount of cylinders
- Difficulty 1 has 3 cylinders
- Difficulty 2 has 4 cylinders
- Difficulty 3 has 5 cylinders
- Difficulty 4 has 6 cylinders
- Difficulty 5 has 7 cylinders
Then place it in the first slot of the chest (upper left slot) to lock the chest. Make sure to create a key by dropping a lockpick onto the lock before locking the chest if you want to avoid picking your own chest every time.
If you forget to create a key from an unpickable lock ask an admin for help, he can bypass the lock and open the chest for you.
Traps
Traps are items which will secure your chest even more, to add a trap to a chest place it in the second slot, right next to the lock.
They are triggered when a player fails to pick the chest, i.E. whenever he clicks the wrong cylinder and the lock gets reset.
Types of traps
The damage trap
Damage traps damage the player which is trying to pick the lock every time he fails to pick the right cylinder. Power determines the amount of hearts (not half hearts) which are taken away.
The explosive trap
Explosive traps create an explosion on the location of the player failing to pick the lock. The explosion does not damage any blocks. For the power of explosive traps check this wiki article.
The poison trap
Poison traps apply the poison potion effect to the player failing, the power attribute determines the level of the poison effect.
The power attribute ranges from 1-127.
Media
Two videos to show the basics with the default configuration by EricAutopsy
Making locks and keys
Picking a lock
Video covering the plugin by Fat_Thumbs from SoulFire
Fat_Thumbs updated video
German tutorial by ModdyLP
Servers using this plugin
Due to request I'll add a list with servers using this plugin :)
Soulfire
A british minecraft server
Homepage: *click*
IP/Hostname: 193.35.58.2:25588
Owner: Debzy86
Necropolis
A modern zombie survival server
Homepage: *click*
IP/Hostname: necropolis-mc.com
Owner: docwho123456
EpikwestMC
The most epik Minecraft survival experience. Ever.
Homepage: *click*
IP/Hostname: epikwestmc.no-ip.org
Owner: Zoroark173
Rise of Kings
Rise of Kings - The challenging roleplay server!
Homepage: *click*
IP/Hostname: 85.236.100.202:28865
Owner: Imjoebaker
Home of the Weary Travelers
Home of the Weary Travelers - The next MMO experience!
Homepage: *click*
IP/Hostname: 91.236.254.75:25701
Owner: Famlen
[PVE] Medieval Survival Roleplay
[PVE] Medieval Survival Roleplay
IP/Hostname: arrawn1306.no-ip.biz:25565
Owner: Arrawn1306
Kings and Glory
Kings and Glory is a hard core roleplay server.
Homepage: *click*
IP/Hostname: 108.61.108.35:25574
Owner: mr_T87
⚔ Age of Adventure ⚔
A West Indies Adventure Role-play Server
Homepage: *click*
IP/Hostname: aoanetwork.net
Owner: ROYALEMAN
can you add some kind of pick pocketing player feature too, and like if you mess up you get hurt with blindness and your lock pick breaks in addition
@CommodoreAlpha
For sure, thats a good idea. I'll put it on my todo list :)
W8 nver mind I derped didn't realize had to reload after de-oping myself in order for the plugin to realize I was able to pick
:( the permissions wont work do i have to do somthing else bc it still says locks to difficult
THANK YOU FOR THE PERMISSIONS IM SO HAPPY NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Think you can make traps that set the player on fire or run a command? (A trap that runs a command is potentially equal to you making 40 different kinds of traps.)
ok thanks man still the best lock plugin out there :D
@FatThumbs
The only problem is that currently the locks in the config are only crafting recipes.
I don't save or detect in the item which lock from the config it is.
If I find time I'll check for a solution :)
didn't work Der_Wisch, i know you are very busy right now but in the future i think you should defo add a true false option in config ;)
@lvlercenary
I've fixed some things (couldn't work that much on it due to moving in a new appartment) but still have some things on my list for the next release.
I'm not sure when I'll release it but it is being worked on :)
@Der_Wisch
when will the new version be released?
@Q2Lummox
Dispenser and Trapdoors are a thing I could add. Locking of furnaces is a thing most lockplugins have but while it is viable for normal minecraft progress it seems not fitting into the rpg-theme of this plugin. I've thought about creating some addons with additional features I consider usefull but not fitting in the core plugin (commands, furnace locks, etc) as additional plugins.
Lockpick permission can be set in the config
general.LockPickPermission
. The permission for crating locks are set inlocks.<LOCKID>.Permission
. A general permission for lockpicks are not given but there is a permission for each level of lockpicking:lorelocks.pick.<1-5>
@FatThumbs
I've already seen that and wrote debzy a pn about it. There is no function to remove all existing locks by this type but one way would be to use ItemRenamer to (in case of a default config for the masterful lock) rename all items with id 266 and datavalue 6 to something like "broken masterfull lock" with a lore which does not contain the keyword "Unpickable".
I haven't tried yet but this way the locks should no longer funtion.
@FlOppythp
the HideLock config option hides the lock when the chest is opened (without key) so the thief can't access it to create a key.
hey man bit of help here we wanna remove masterful lock so all locks can be picked how we go about that? thnx for ur help in advance.
@Der_Wisch
Thank you!
And other suggestion, is possible to add more locks to a dispenser, trapdoor, furnaces, etc...? Or will only have to doors and chest?.
Other suggestion more, you can create permissions to craft the keys and locks. And permissions to use the lockpick?
@Q2Lummox
Thanks :)
The name and the keyword "Trap" is changable.
The other texts are not changeable at the moment but I could add a translation section in the config :)
@Der_Wisch
Thank you!, I love this plugin ;)
One sugestion.. Is possible that the player can purchase a new key (If loose) without having to call at the Staff?.
It is possible to translate the texts that appear in the description of the traps?.
I mean these:
@Q2Lummox
set the config option general.EnableExplosionProtection to true ;)
@SirLuc
Thanks
@SirLuc
Thanks for the suggestion :)
Currently there is no cooldown so this would be pointless as he can just reopen it again.
I've thought of this along with a cooldown, but currently there is more than enough to do so I'll put this by side for later.
I would recommend kicking the player out of the chest after a certain amount of time though to increase difficulty.
You're doing an amazing job with this plugin keep up the great work!
It is possible to prevent the "tnt" break the protected object?