Achievements Reloaded
Achievements - made by Lolmewn
What does this plugin do?
This plugin allows you to add additional achievements to the game. This plugin requries my other plugin, Stats, to work.
Using this plugin, you can add achievements to the game, and add rewards to them. Whenever a player gets an achievement, you can let commands run, give them money and/or items, and much more using the API this plugin will have.
How do I install this?
Download the latest file from the files page and put it in your plugins folder.
Configuring the plugin
config.yml
There's nothing much to configure here yet. You can toggle whether or not it auto-updates, but that's about it.
achievements.yml
This is where you will store all your achievements. An achievement must have the following layout:
<id> name: YourAchievementName goals: - Stat <amount> <TOTAL or the variables belonging to this Stat> - another one?
The rest of the things is pretty self-explanatory. Once I have time, I will write down a good how-to-write achievements page.
Stats
These are the available Stats:
Stat | Description | Variables |
---|---|---|
Block_break | All broken blocks with their Datavalues | itemId itemData breaking |
Block_place | All placed blocks with their Datavalues | itemId itemData breaking |
Death | All deaths with their causes | cause entity(boolean, true is safest) |
Kill | All kills with their causes | type |
Move | Walking, sailing, riding a train, on the back of a pig or by horse. | type (0=walk, 1=boat, 2=train, 3=pig, 4=pig in train, 5=horse) |
Playtime | Time played in seconds | |
Arrows | Arrows shot | |
Xp_gained | Total XP gained | |
Joins | Total times joined | |
Fish_catched | Total fish Caught | |
Damage_taken | Total damage taken | |
Times_kicked | Total times kicked | |
Tools_broken | Total Tools broken | |
Eggs_thrown | Total eggs thrown | |
Items_crafted | Total items crafted | |
Omnomnom | Total times had a snack | |
On_fire | Total times being on fire | |
Words_said | Total words said | |
Commandsdone | Total commands done | |
Votes | Total times voted for the server (uses Votifier) | |
Worldchange | Total times worlds changed | |
Bucketfill | Total buckets filled | |
Bucketempty | Total buckets emptied | |
Bedenter | Total times bed entered | |
Itemdrops | Total times items dropped | |
Itempickups | Total times items picked up | |
Teleports | Total times teleported | |
Shear | Total times sheared | |
Lastjoin | The time the player joined the server last | |
Lastleave | The time the player left the server last |
Want to use a Stat that uses variables? You have to specify either the variables or use 'TOTAL'.
Variables with StatTypes
Some Stats have variables. A good example is Block_break, it has the variables <blockId> <blockData> and <breaking>.
If you want to have a goal where a player must break 5 blue wool blocks, the goal would be
- Block_break 5 35 3 true
If the block has no special blockData (e.g. there's only one type of it), use 0 as blockData. Example:
- Block_break 20 1 0 true
This means break 20 stone blocks.
Examples for the other special Stats:
- Block_place 5 TOTAL - Move 1000 1 #move 1000 blocks with transport type 1 (boat) - Kill 10 Zombie - Death 3 Creeper
The format always is - Stat Amount Total|Variables|<empty>
Item Rewards
The way Item Rewards are written down is somewhat difficult. Basically, you should write it down as
items: <itemId>.<itemData>,<amount>;<itemId>.<itemData>,amount;... etc. items: 35.3,10;1,10 items: 1,20
Note that the itemData doesn't have to be specified
The itemID obvioulsy is the ID the item has (which you can find a full list of here), the itemData is also on that list, and the amount.. well, duhh.
The first example gives you 10 colored wool, and 10 stone. The second example gives you 20 stone.
Example achievements.yml
You can find an example right here. When writing new achievements, I suggest you grab this page and see what all the options do.
Commands and permissions
Command | Permission | Description |
---|---|---|
/ach | achievements.view.self | Check out your progress |
/ach player <player> | achievements.view.others | Check out someone elses progress |
/ach reload | achievements.reload | Saves all players and reloads all achievements |
/ach page <page> | achievements.view.self | Check out page <page> of your progress |
/ach <achievement> | Check out what the achievement is all about |
Development builds
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk, they may or may not work at all.
Development builds for Stats can be found at my CI, over at http://ci.lolmewn.nl/job/Achievements/.
Source
Want to help develop, or simply view what makes this plugin run?
Visit my bitbucket!
Metrics
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
If you wish to disable this feature (/me cries), you can do so by opt-ing out, which you can do in the config file under /plugins/PluginMetrics/
Auto-updater
This plugin has a built-in auto-updater, which connects to BukkitDev to check for updates. If you, for some reason, wish to disable this process, you can do so by setting 'update' to false in the plugins' settings file.
IRC Support
You can find me (and possibly, when I'm around, support) in my IRC channel #Lolmewn on irc.esper.net - See you there!
@Shooty_
Oh yeah... Soon. Test tomorrow, rest of the week is pretty much free
@Lolmewn
Soo when :p ?
@mmuziek
I'll see if I can work on this in the weekend. I truly have too many running projects haha
cant wait until this is updated because i dont use it anymore because of the reset of achievements :S
i dont want that again so lolmewn any info on the release date of the new version ?
@AConsolePeasant
Glad you fixed it :)
@mmuziek I know, but they limit the amount of storage they give me. I've got my Bans and CoreProtect stuff on there.
===OnTopic
I have solved the MySQL problem, and I will be using Stats now too.
zac you can add multiple tables to a single database. so to be short. you can use like 6 plugins wich uses mysql on a single database :)
@Lolmewn
Sorry, that comment was meant to go onto the stats plugin, They only allow a certain amount of databases, and I've hit the limit before.
You should add a Stat for how much money a person has, so their can be an achievment like "Millionaire" when someone gets $1,000,000 in-game.
Cool plugin by the way :) I enjoy it
@AConsolePeasant
A capped MySQL database? Never heard of that :O It currently goes to a flatfile, but I'm probably going to switch that up to MySQL. I suggest you contact your host to ask for defails on what's going on.
Is it possible to not use a MySQL database? I'm almost certain the one my host gives me is capped, and with many stuff on it already, it's going to reach it's limit.
Can you make that all stats and all achievements get into a mysql database.
I think it'd be interesting to do what Hypixel does sort of, with the Chest GUI. I almost thought of making my own plugin to do that about 6 months ago.
@Lolmewn
Cool nice to see that coming
@mmuziek
Ah yes, I was planning on doing that.Soon!
mabe a nice idea is to store the achievements and the player reached achievements. in the same DB as stats (new tables)
so that web ends can reach out and get the achievements to show on websites and such
@Liger_XT5
Oh I could do that. Never had forums on here before, but sounds like fun!
@LHammonds
Enhance, of course! I'll totally hook into the new 1.7 functions and make stuff even prettier than it already is :3
With 1.7 coming out soon which has customizable server-side achievements, will it replace this plugin or will this enhance it? Or is this tailored to be achievements just for the data in the stats plugin?
Thanks,
LHammonds
I don't suppose you'd open up a forum section on here for players to share their custom achievements?
Also, though I don't have any suggestions on this off hand, do you have any plans coming out for the new 1.7.x chat functions when players receive achievements? The only thing I can think of is hover-over tip balloons explaining the achievement.
@aneantisseur
Eh?
@Shooty_
I'm gonna need the part under where it says NullPointerException. Probably fixed in one of the latest dev-builds already though.