LockettePro v2.4.0

Details

  • Filename
    LockettePro.jar
  • Uploaded by
  • Uploaded
    Aug 12, 2016
  • Size
    98.83 KB
  • Downloads
    22,629
  • MD5
    21e4310ac74951bbf7d5ccce2c4554bd

Supported Bukkit Versions

  • 1.10
  • 1.9
  • 1.8

Changelog

Vault with permission group:

Players can now use [GroupName] as a user line to grant access to all users to of that group. Requires Vault.

ASkyBlock and PlotSquared:

Players are no longer able to lock chests protected in ASkyblock and PlotSquared protected area.

STOP - PLEASE READ BEFORE USING UUID SUPPORT TO 2.x (UUID)

Dependency
https://www.spigotmc.org/resources/protocollib.1997/ProtocolLib if you use UUID support.

Shall I enable UUID support?
This really depends. If you want players to be able to access their locks after they change their names, turn it on. If you hate players changing names because they will confuse others or potentially break other plugins, turn it off.
I have tested UUID support feature several times and maybe this works perfectly. In case you are hesitated about the consistency of UUID support, you can hold for just a few days before turning it on.

How to turn on UUID support? Is it on by default?
UUID support is turned off by default. The config line to turn it on is "enable-uuid-support: true". If your config.yml is missing entries, you may add them manually referring to this detailed guide, or delete config.yml and let it regenerate.

How does UUID stored on the sign?
Detailed information is available on GitHub wiki page.
TL;DR: Storage format is "username#uuid", for instance, "connection_lost#15e68dc9-5454-411a-8023-668b3877fe9b". Also, client will not see the uuid (those characters behind "#") so the signs will always be clean.

How signs will be updated?
If you choose to enable UUID support, all new lock signs will be contain UUID information, and old signs will be updated upon the valid user is interacting with the block or sign.

What will happen if I turn off UUID support?
Unfortunately, there is currently no way to just convert all UUID lock signs to normal signs. If you turn off UUID support in the future, all signs will be treated as normal name lock signs even UUID are present. LockettePro will correctly interpret those signs, but original Lockette cannot.