llamaArt v1.4

Details

  • Filename
    llamaArt1.4.jar
  • Uploaded by
  • Uploaded
    Feb 7, 2014
  • Size
    66.08 KB
  • Downloads
    1,904
  • MD5
    599c814abedcf75bc006e5d4223cc978

Supported Bukkit Versions

  • CB 1.7.2-R0.2

Changelog

Version 1.4

Added automatic updates. (Gravity Updater 2.1)
Added toggle in config.yml to allow user to turn off automatic updates.
Added 12 diagonal orientations.
Renamed the flat orientations to include 'F'.
Orientation Legend: N:North, S:South, E:East, W:West, F:Flat, D:Diagonal
Valid Orientations: (N, E, S, W, NE, NW, SE, SW, NEF, NWF, SEF, SWF, NDE, NDW, EDN, EDS, SDE, SDW, WDN, WDS)
Added a block placement '# blocks-per-tick' throttle (minimum of 1). /art throttle #
Added a utilization threshold that will limit '# blocks-per-tick' when RAM falls below threshold %. It will increase back to set throttle once % of RAM is again available (between 2 and 100). /art threshold #
Adjusted starting block positions to be in the orientation of import next to the player, not on the player.
Added a 2 second delay before import begins.
  • Too large of imports can cause lag.
  • Imports on the Flat orientation and Diagonal, mostly and especially when raised up into the air can cause an enormous load on resources, even to the point of crashing the server. It is advised that you throttle block placement to just a few, and then work your way up from there for these orientations. On the flip-side I have been able to run upright imports at a throttle of 100+ without any problems. You will just have to test and see what your system can handle.
  • As it does not resize imports on the Flat orientation to allow original image sizes of larger proportions, very large imports can extend beyond memory limits very quickly. It is advised to not import large images on the Flat orientation to begin with. Start with something small. Test and see what your system can handle if you want to build that large.
  • Servers using JRE6 may not be able to use this version until they upgrade to JRE7.
    If you are getting the 'Unsupported major.minor version 51.0' error, you need to update your java.