LiquidControl 1.42

Details

  • Filename
    LiquidControl.jar
  • Uploaded by
  • Uploaded
    Apr 4, 2013
  • Size
    16.00 KB
  • Downloads
    756
  • MD5
    4a24073a30a2842b1186436f93a78e43

Supported Bukkit Versions

  • CB 1.5.1-R0.1

Changelog

Version 1.42

  • Fixed a bug in redstone liquid control routine. Was not stopping liquids correctly and could cause a block adjacent to water sources to be turned to air.

Apparent Liquid height is based on what is next to the liquid.

IE. A fully surrounded water block at height 1 will look like a height 1 water block. A height 1 water block surrounded by air will look like a height 4 or 5. Its just the way minecraft renders liquids that are not attached to anything. Nothing can be done about it server side.

Setting the height of a fluid to something other then 0 will cause that liquid the be unable to be picked up with a bucket.

IE. if you dump a bucket of lava at a fluid height of 1 then that lava will remain at a height of 1 and you can not pick it back up with a bucket. Its just the way minecraft works.