Limited Creative
Limited Creative
prevents any way of creative player to pass items to survival-mode, without need of a separate creative-world.
Overview
Scenario: You're starting your first survival server, just finished the spawn, the first players join and one asks: "hey sup, g1v3 me cr3at1v3. i made u teh imba *whatever*-building"
. Well, if you really decide to say okay to that, 5 minutes later, that players has stacks of diamondblocks, -armor and -tools in there bags. Next step? Reset your world and completely start over, which is never fun!
But Limited Creative is here to save you.
So how does Limited Creative prevents players from abusing creative-mode within your world:
- Switching back to survival? previous survival-inventory restored
- Trying to put items in a chest? denied
- Trying to drop something on the ground or hopper? denied
- Trying to put items into storage-carts or sell to villagers or similar? denied
- Using commands not intended for creative players? denied
- Using economy to sell for plugins? denied
- Wants to go anywhere in creative mode? denied
- Trying to place expensive blocks somewhere? allowed, for sure, that's what creative is for, but the block won't drop anything if destroyed in survival!
The restrictions aren't only for restricted players. I also like to have some of them as the owner. For example separated inventories: No need to rearrange your quick-bar after switching back to survival mode. No more bother because you thrown away a stack of grilled steaks for a single wool-block on switching back ;)
Or building a minecart track as op. While breaking blocks often carts, rails torches, redstone and much more fall to ground... no longer! LC prevents all that drops, or just removes them when you walk over.
Features
- Inventories-Module
- Display configured armor on creative players for visual distinction
- Remember creative inventory or not
- Separate adventure from survival or not
- Limit-Module
- prevent dropping of items in creative mode (even on death)
- prevent access to all types of chests in creative mode
- prevent usage of interactive signs (to stop economy in creative)
- prevent dealing or retrieving damage to/from other players (that means: no PvP between creative and survival player)
- blacklisting the use/create of items/blocks as well as breaking blocks
- blacklisting the interaction with selected entities
- optional prevent pick up of items in creative mode or remove items on pick up
- WorldGuard Region-Module
- that means: enable automatic creative-mode for selected players in regions you want
- blocks in creative regions never drop anything (independent who placed it or which game mode the destroyer is in)
- prevents pistons from getting blocks out of creative areas
- optional: let player switch game mode in creative-area (/lc creative/survival) without permission
- Command Blocker-Module
- While in creative mode, certain commands can blocked for users via configuration
- Either blocks simple strings or complex regular expressions
- Bypass certain parameter commands via permission
- GameMode-Permissions-Module
- Adds players to a configured permission-group as long as they are in creative
- This allows you to negate all permissions that creative players shouldn't use, like economic features
- Requires Vault and a Permission-Plugin supported by Vault
- BlockState-Module Disabled by default in config.yml
- Remembers if blocks are set by creative players
- Prevents the drop of blocks created by creative players, even if it is not in a region
- Works with pistons, tnt, item frames, falling sand/gravel and attached items like redstone/torches
- Supports MySQL and SQLite (definition form bukkit.yml)
- A tool (wood pickaxe by default; right-click) tells an op who created the block in which gamemode.
- A command (/lc bs) to modify the saved state in the database, via WorldEdit-Selections
All features are optional and can be independent disabled in config.
Utilizing the only for LC developed library plib, LC provides easy usability for admins:
- Self explaining config.yml, with every setting documented
- Full configurable from commandline/ingame commands
- Detailed command explanation for every (sub-)command (
/lc help
) - On the fly module enable- and disabling via configuration-commands
Documentation
While most of the plugin (config and commands) are self explaining, you can click on the features above for further description (incomplete). Also following some more references:
Commands
Configuration
Permissions
FAQ (Frequently Asked Questions)
Miscellaneous
Translation / Supporting the Plugin
Please help translating the plugin, by clicking on your Language at the Translation-Page. You can then enter the localized strings for you language. It should be easy to you to add some strings of your mother language. Improvements to English language is also welcome.
Also I would like to add some new Screenshots, maybe a Video. So feel free to send me what you imagine represents this Plugin.
Collecting Statistics
This plugin collects some basic statistics about the amount of servers using this plugin, as well as MCStats.
What is send: Server-Name, -Address and -Version, List of installed Plugins, LimitedCreative-Version, Count of players online. These Information aren't published and can only be seen by me, the Author (Possible).
The MCStats are complete anonymous and can be seen by everyone here.
You can disable all collection with /lc config metrics false
and /lc config save
Before doing that I please you to read further about the Metrics.
Known Problems/Bypasses/Incompatibilities
Attention: WorldGuard has its own "game-mode" flag. That flag doesn't relate to LC in any way! Be sure to use "//
region flag <id> gamemode creative
" instead of /region ...; Otherwise the LC restrictions won't affect that region.
Currently no ways to bypass restrictions as a creative player are known
as of Nov 2, 2013 (some reports are currently under evaluation)
Links/Contact/Donation
- PayPal-Donation
- Free-of-cost-Donation: Register on Dropbox and unlock me additional storage
- IRC-Chat: #[email protected]
- E-Mail / Jabber: [email protected]
- Skype: [email protected] / jascha.starke
- Suggestions/Bugs - How to Use debug for additional information
- Source on GitHub
- Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
http://ci.ja-s.de:8080/
Special thanks to all Donators:
90$ zeshan321
50$ http://www.cosmicmc.com/ (MinecraftAllen)
25$ Suzy
5$ Punkred
<sub>Timerange: Jan. 2012 till Dec. 2013</sub>
How to handle errors/problems
I will no longer bearing huge error msgs in the comments. Make a ticket for that if you want me to react on that. If there is an error message in the comments i may delete the comment without annotation.
No longer working in 1.8.3. Someone please confirm.
Hey guys! How can i deny the use of signs to creative players because i stated in the config that they are not allowed to use them, yet they can. HELP PLEASE!!
Limitedcreative blockstate crash spigot 1.8
http://hastebin.com/humixuvoba.avrasm
Hello! Do you have any sort of API, or do you think it's possible for my plugin to hook into yours to register/unregister blocks for a player (mainly so they don't drop on break)?
Also am having an issue where it takes a long time for the server to start, originally was using SqLite as the method for storing blockstates, then swapped over to using MySQL storage hoping for an improvement, but it still takes just as long to start the server.
The console gets hung up and spams vatiations of
[LC BlockState DB-Thread/INFO]: [LimitedCreative] <BlockState> Large DB-Queue in LC BlockState DB-Thread: 220
but starts after 3-4 minutes, the SqLite LimitedCreative.db was about 58 mb
Thanks for any support.
The setting the disables mining drops from blocks placed by creative players doesn't register any of the new blocks in 1.8. Please add these. :)
anyone know any alternatives to this plugin? this "works" in 1.8, but the server-console is spammed with "could not pass event" errors.
solved: multiverse-inventories
Works on 1.8, but blocking armor stands doesn't seem to work?
Please update on 1.8
This is one of the best plugins I ever installed. Thanks a million! :)
@Possible
possible if is a money issue just make it premium plugin on spigot :)
How do you bypass it though?
Thank your for the update! Only error I got was about not hooking worldguard. http://pastebin.com/QmMvXEND
I know you said you aren't maintaining the plugin anymore but I thought I let you know any ways.
It's unfortunate that you won't be maintaining this anymore as I have been unable to locate and equal plugin.
To make it clear: I'm currently not intend to continue maintaining the plugin. There is a hotfix development version for spigot 1.8 + worldguard 6.0 on the CI-Server. But i won't investigate all bugreports.
@MikeGold
Wow, i tried to contact with him about 5 month, skype, email, etc.
Very nice! Also i knew some bugs
I have contacted the author and he is working on the new version (gave me the first test version already). So most likely we'll see the update for this awesome plugin ;].
So is this plugin abandoned or can anyone update it to 1.8? Source can be found here: https://github.com/possi/LimitedCreative
it break's with the latest world guard update if that helps
I'd love to see it updated to 1.8 too :)
Spigot 1.8 is out
httpwww.spigotmc.orgthreadsbukkit-craftbukkit-spigot-1-8.36598
Any chance of an update to this plugin