API
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For developers created a separate class - LightAPI, you can use the following methods:
- createLightSource(Location loc, int lightlevel, boolean staticlight?);
This method creates a dynamic/static light, and does not require renewal chunks.
- deleteLightSource(Location loc);
This method delete a dynamic/static light, and require renewal chunks.
- updateChunk(Location loc, Chunk chunk); - DEPRECATED FOR 1.7.0 and 1.7.0> !
Chunks will be updated only for players <</code>>
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