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I would like to see each flag individually be editable based on permission nodes. This is because you probably want your players have some options for their protections available (like individualy greeting/farewell) but don't what them to use critical flags like invincible or accidently add chest-access and get griefed by others.
There are two nodes implemented already:
pb.modifyflags: Allows player to modify it owns protection blocks flags. pb.modifyflags.others: Allows player to modify others players protection blocks flags.
This could be enhanced like this:
pb.modifyflags.use pb.modifyflags.use.others
pb.modifyflags.use
pb.modifyflags.use.others
As an example for the use flag.
use
Thanks for reading.
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