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As you might know, ProtectionStones has currently a lack for UUID support in their regions.
If Libelula Protection Blocks converts from ProtectionStones it would be nice if all regions could get converted to UUID rather than clear names.
LibelulaProtectionBlocks uses UUIDs, but it is not possible at all to convert them during migration because on this process the already defined regions are not edited by this plugin. Anyway if a player removes a ProtectionStones placed an place it again the player name will be converted to it UUID.
I will mark this feature as accepted but I will not work on it until it gets 10 votes at least.
I am not sure about but it seems that LibelulaProtectionBlocks added a bunch of UUIDs to the imported ProtectionStones regions....
@Krauti2: Go
What do you mean?
Just picked a random import
ps2292x105y-4228z: name: Protection block (51x51x51) hidden: true fence: false placed: x: 2292 y: 105 z: -4228 world: Survival uuid: e8af1e86-f9aa-4896-b138-4c624d12bad6 item: material: COAL_ORE data: 0 lore: - Created by ProtectionBlocks - e8af1e86-f9aa-4896 - b138-4c624d12bad6 owner: uuid: 70829361-8816-4dfa-ba74-f7ae5c8230ed name: jemilu size: X: 51 Y: 51 Z: 51 bounds: min: x: 2267 y: 80 z: -4253 max: x: 2317 y: 130 z: -4203
There are two UUIDs, but not sure what they are for
The first one is the protection uuid, every protection has one which is used by the plugin for identifying it. The second is the Owner (Player) uuid. The plugin uses it for referencing the protection block by UUID.
The problem is, during the migration the plugin does not modifies the World Guard regions, this is for keeping backward compatibility. If someone wants to rollback to protection stones he can. After Libelula Protection Blocks is installed if players removes a protection block and place it again it will be referenced by the player UUID.
In a nutshell What I said is the plugin is not modifying WG regions, not that plugin does not has the player UUIDs. For now this plugin is not getting the usage I expected, so if more users vote this ticket I can develop the modification you're requesting, otherwise I'll not work on it because it will make the migration process more slow.
If you really need it, I can create an ad-hoc tool just for you to convert your WG's regions into players UUIDs.
Sorry for the late answer.
Thank you for your kind offer, but I am not pressed for time to convert to Libelula Protection Blocks. I normally wait a few weeks to month until I decided to use a particular plugin or not.
Even if not I like to contribute to various projects in various ways ;)
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