Libelula Protected Secured Zone
Are you tired of finding bats in your basement, creepers and zombies walking down the street, and spiders killing your builders? This plugin prevents citizens and builders from being disturbed by Mobs, at the same time permits the adventurers have fun.
Libelula Protected Secured Zone by default prevents the following monsters NATURALLY spawns inside WorldGuard protected areas:
You can configure this list by editing the config.yml file.
Its use is very simple and it doesn't require any configuration. Just define WorldGuard regions and monsters will not be able to spawn inside them.
Just drop the lpsz.jar file into your plugins folder, no configuration necessary.
- /lpsz - Shows the command list.
- /lpsz version - Shows plugin version.
- /lpsz reload - Reloads plugin configuration file.
- /lpsz list - Shows current prohibited mob list.
WorldGuard is used to create monster's safety regions.
This plugin will create a default config file: /plugins/lpsz/config.yml
Which has two lines:
- The prohibited mobs list:
prohibited_mobs: [BAT, BLAZE, CAVE_SPIDER, CREEPER, ENDERMAN, GHAST, GIANT, MAGMA_CUBE, PIG_ZOMBIE, SILVERFISH, SKELETON, SLIME, SPIDER, WITCH, WITHER, WOLF, ZOMBIE]
- The ignored regions list:
You can edit this file and then reload the configuration by typing: /lpsz reload.
ignored_regions format is [world.region_name, world.region_name2, world2.region_name, ...] Example:
ignored_regions: [libelula_iii.mobarena, libelula_iii.mobarena2, libelula_iii_nether.unsecured]
This plugin was designed for high-load servers, it is simply and works perfectly. The server load will not be increased by using this plugin even when hundreds of players are connected at the same time.
Libelula Protected Secured Zone is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
Please read about GPL License here