LevelCraft Reborn
RE-CODE IN PROGRESS!!!
Coming Soon To LevelCraft
- EXP for each level; the user will be given 1 EXP bank. They gain EXP by mining, combat, etc.. HOWEVER, unlike old levelcraft this will only add to your TOTAL Exp and not to your level EXP (Levels will no longer have EXP Data)
- Leveling Up; When a Players EXP Bar fills (this will be the EXP above the health bar) the user will "Level-Up". When a user levels up, a GUI will open and they will be able to place their SP in the skills they want.
- Credits; Like Old levelcraft, Skills can still level-up However, Skill levels will be called Skill Credits instead.
- SP (Stat Points); Each time you Level-up, you will be assigned SP to put towards Credits in other skills. Each time a player levels-up they will be given 4 SP (editable in configs).
- Skills; Like old Levelcraft, When a skill reaches a high enough level (Credit) they will unlock skills. However, Skills will now cost MP. Later I hope to find a way to make Skills Bindable to the keyboard.
- Mana Points (MP); A little scoreboard on the side of the screen will tell the users how much MP they have left. MP will be used up by Skills and can be replaced over time or by right clicking with a gold ingot in hand (heals 1,000MP)
- Renamed Levels to Classes
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Example of Level-Up GUI
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TODO List before First Release
Classes [Skills]:
- Mining [BlastMine, 2xDrop, StoneSeaking, SuperHeat] ~ 0%
- Wood Cutting [Timber, SuperHeat] ~ 0%
- Combat [SuperHeat, BleedingSlice] ~ 0%
- Archery [BleedingArrow, LongRange, SuperHeat] 0%
- Excavation [SuperHeat, 2xDrop, Discovery] 0
(Classes that share the same skills will also share the same SP within that skill)
- Commands 25% done, Permissions Setup, and some commands
- Help Menu 75% done.
- GUIs ~ 2% done
- MP System 0%
- SP System 0%
NOTICE
A early release of the plugin is available at any time, just send me a PM asking for it and I will send you what I have DONE (Many features may be missing).
This will be better documented in the end.
@Phibedy
there is a option in the config for level bypass
Hi, is it possible to give users a level bypass by command /permission? -lc.level.* doesn´t work. It´s like lc.unlevel.* . I am using pex.
best regs. Phibedy
So just a heads up im not going to be around my computer for the next week or so i will try to fix any bugs that come up but im not sure how well that will work
@f1337m4573r
It might require a complete rewrite of the mining plugin, or it might be really easy depending on how you've already set up the code. You could just make the LCMining.jar read from a 'customores.yml'. Or just set up the whole mining sub-plugin to read from a 'blockid.yml' A example of this would be something like the following:
Obviously that could be expanded a great deal but you get the picture. You could also include a custom mining tools sub section for the additional tools from those mods.
But still, keep up the good work. I'm watching to see where this goes. If you want any help with anything just let me know somehow.
@magnavoid
O.o i like that idea a lot.... i may have to look into adding that in
Does this have a flat file that would allow you to input custom ores/block ids like the ones found in IndustrialCraft2 and Buildcraft? If not, that would be a great idea.
@f1337m4573r
Keep it up cool guy! :P
@HockeyMike24
Please submit a ticket else i will not be able to help you
@f1337m4573r
Keep up the good work, I love this plugin with all my heart more than I love my girlfriend. :)
We've been running the previous 'existing' LevelCraft on our 1.0 server for about 5 weeks. It took a lot of re-configuring and we ended up disabling everything but: digging, range, mining, wood cutting, and farming.
Imaging how excited I am to see that it's been revived! Thank you!
@HockeyMike24
what do you mean mining is the only one that works did you download the newest suite because i have said it 3 times this version of the plugin does not work with any of the old skills
Mining is the only one that works?.. I might get this again if you fix more of the skills to work.
I LOVE that someone has picked this back up. Fantastic - loaded up perfectly with the latest CB 1.1 RB Can't wait till you go over the other skills - or even the ones that were being planned.
LevelCraft Suite 1.1 Dev is out please test these builds and comment on what needs to be changed and what needs to be added and if it breaks your server please post a log
also again please note that these versions of LC will not work with any older skills.
@f1337m4573r
Sounds great! Thanks.
@BioRage
Its funny i wen't from just learning about this plugin to loving this plugin to reviving this plugin
funny how things work that way
Just a heads up this new version will not work with any of the other versions of levelcraft
Uhm fishing or with the newest RBB it would be cool to have an alchemy-skill. It should like: random events with your own recipes and your own alchemy-tables or cauldrons.You should check out this game(This is where i get most of my ideas) http://services.runescape.com/m=rswiki/en/Skills
GC
@Curxe Well really the only skills that i plan to update unless someone asks for them are Mining & Farming then woodcutting on the next minecraft update but i will be building all skills against a the newest RB so that its uptodate.
If you have any ideas for new skills post them and i could see what i can do