Let It Rain 4.5.1
Details
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FilenameLetItRain.jar
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Uploaded by
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UploadedMar 2, 2016
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Size45.52 KB
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Downloads1,807
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MD5064b92cf655d643d1151429d92315923
Supported Bukkit Versions
- 1.9
- 1.8
- CB 1.7.9-R0.2
Changelog
4.5.1
- Added Compatibilitty with 1.9, and rain Shulker and new Arrows;
- Added tab completer for rain command. Simple use /rain + TAB and all available types will show on chat;
- Fixed remain null erros when rain entities;
4.5.0
- Added rain lightnings or /rain zeus;
- Added ability to rain blocks with data (ie. 95:1);
4.4.0
- Added Zeus delay and new permission to bypass delay LetItRain.zeus.bypass;
- Added RedProtect hook to check if the zeus lightning is in region and the flag fire is on/off;
- Added command "/letitrain reload" to do not need reboot server when changing configurations;
- Fixed null error on try to rain mobs;
4.3.3
- Another fix for rain command (tested and working with all entities);
4.3.2
- Fixed rain command;
- Some improvements;
4.3.0
- Added coordinates and world parameters to commands /slaughter and /removeitens
- Commands /slaughter and /removeitens can now be used from console and command blocks
- Fixed launcher item on generate the config file to a valid item (for 1.7 and 1.8)
- Compatibility for 1.7.2 to 1.8.x
- For developers: Low priority for PlayerInteractEvent, to allow other plugin cancel the event
4.2.0
- Rain lava and water blocks
- Improved config file
- Programmable coordinates
- Dispensers can now shoot explosive snowballs
- Zeus command now gives you a wand
- Rain all potions
- Fixed some bugs and overall stability
4.1.3
- You can now rain for a certain duration in seconds instead of an amount. Add an 's' after the amount number and it will be the duration of the rain. e.g : /rain pigs 30s 10
- Fixed a minor bug: the firerain command would use the normal rain phrase in config.yml
- Firerain arrows are now even more deadlier!
4.1.2
- If the message is empty in config.yml, there won't be an empty message in the chat when you do the command.
4.1.1
- Fixed firerain bug which caused all arrows from bows and dispensers to be ignited
- New update notification
Edit: Added PluginMetrics
4.1
- Added /rain <block ID/block name>
- Added xporbs to /removeitems
- Removed commands toggle in config
- Added update notifier toggle in config
- Changed /punish command to /strike
- Fixed many minor bugs
4.03
- Fixed permissions bug
- Added permissions for Slaughter and RemoveItems
- You can now enable or disable the commands in config.yml if the command conflicts with another plugin
- Added true or false in config.yml if firerain arrows should destroy the block beneath it
4.02
- Fixed blacklist bug
4.01
- Added "/slaughter <radius>" command
- Added "/removeitems <radius>" command
- Improved "/firerain arrows" command
- Fixed minor bugs
- New help command: "/letitrain"
4.0
- Added Fire spread for burning arrows
- Added a Grenade Launcher
- Added more items & creatures
- Removed Rain Blocks due to many bugs
- Added an update notifier to keep plugin up to date
- Completely rewritten code
3.0
- Rain blocks is now available
- Rain snowballs
- Rain fireballs
- Firerain arrows, eggs, snowballs and fireballs
- Remove items after creatures deaths
- More options in config.yml
- Commands can be sent from console
- Completely rewritten code
2.0.1
- Fixed minor bugs
- Compatible with Java 6
2.0
- Added a config.yml file with more options such as blacklist and default values
- /rain arrows
- /rain eggs
- /rain TNT
- /punish <player>
- /zeus or /z
- more permissions
- Added more ways to type each creature type.
- Parameter order can be changed.
1.2
- all creatures supported
1.0
- Amount
- Radius
- Target