LDLogger 0.2.3
Details
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FilenameLDLogger-0.2.3.jar
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Uploaded by
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UploadedFeb 6, 2013
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Size10.10 KB
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Downloads1,063
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MD55502e0cc99eb61c2e5a6fcd0274a1a12
Supported Bukkit Versions
- CB 1.4.7-R1.0
Changelog
0.2.3 Release
- Added: You can now convert shouted text into lower-case automatically, instead of kicking the player! This is probably a much better option for almost any server, and suits PvP servers better (where you don't want people randomly being kicked mid-battle).
- Changed: Setting messages to lower-case instead of kicking is actually the new default setting. Set shouting.options.kick-player to true to get the old behaviour back.
- Changed: Configuration setting cancel-chat-event (introduced in 0.2.2) has been renamed to kick-cancel-chat, because it only applies when kick-player is true.
- Improved: Minor clean up of internal code
0.2.2 Release
- Added: Staff can now be logged. This is disabled by default, configure using general.log-staff
- Added: Option to inform ALL players when someone mines ore. Disabled by default, xray.options.inform-players
- Added: The ability to cancel the chat event. Enabled by default, shouting.options.cancel-chat-event
- Changed: Default ratio for a kick is now 70% caps, increased from previous 50%.
- Changed: Staff message text for ores revised slightly, "has found" reduced to just "found".
- Removed: Exclamation marks (!) no longer count towards shouting detection. Will be re-added as a separate option later.
0.2.1 Release
- Added: Define your own custom words to ignore in the configuration file
- Added: Ore-logging feature now provides the player's coordinates
- Improved: Better memory management for ore-logging feature
0.2.0 Release
- Added: Configuration file! You can now customise most of the settings in LDLogger as needed.
- Added: New command (/ldlogger reload) for reloading from configuration without restarting server.
- Improved: Fully-capitalised nicknames can be used in chat without triggering shouting filter.
- Improved: Kick message is now shown to players when someone is kicked for shouting.
- Change: Default kick message now starts with just "Shouting", not "Excessive shouting".
0.1.9 Beta
- Added: Due to kickPlayer() hiding the kick message, LDLogger now shows its own.
- Improved: Fully-capitalised usernames can be used in chat without triggering shouting filter.
- Improved: Kick scheduled immediately instead of 10 tick (0.5 second) delay.
- Bugfix: Minimum caps ratio changed to 50% so that there are even less false-positives.
Updates from now onwards will be slightly less often, as the project matures. Instead, each update will contain more changes.
0.1.8 Beta
- Bugfix: Chance for ConcurrentModificationException to be thrown (thanks TerrorBite).
- Change: Player is now kicked using kickPlayer() instead.
0.1.7 Beta
- Added: All staff messages now sent to console as well.
0.1.6 Beta
- Change: Removed numbers from shouting detection algorithm.
- Change: Staff message when kicking shouting players is now shown AFTER the kick.
0.1.5 Beta
- Bugfix: Made the anti-shout system less sensitive (less false-positives).
0.1.4 Beta
- Added: Anti-shouting protection. Messages 10 characters or longer that contain 40% or more capital letters will cause a player to be kicked.
0.1.3 Beta
- Bugfix: Timeout was implemented, but wasn't being used!
0.1.2 Beta
- Added: Two-minute timeout between messages for a player, to prevent spamming chat
- Change: LDLogger text is now dark red, instead of bright red.
0.1.1 Beta
- Added: Logging of Emerald Ore
- Added: Logging of Gold Ore
0.1.0 Beta
- Added: Logs mining of Diamond Ore and reports to staff.
None!