MojaveWorld

Basically this plugin is a terrain generation.. It generates a fallout/wasteland/apocalypse themed world, This includes:


mojave


No more grass.

All of the grass blocks in the world are replaced with dirt, all the tall grass has turned into dead shrubs. Shrubs now also grow on dirt. Yes, this means no more passive mobs spawn. I'm looking into ways for you to get the passive mob loot. Maybe through dungeons?

Changes to trees.

Trees have a much lower spawn rate. If a tree does spawn it is more likely to be a little tree, and it will have no leaves at all, see how long your wood supplies last when you can't grow trees.

No pumpkins, reeds, or flowers.

Pretty self-explanatory. They don't spawn anymore.

No oceans.

No more giant oceans of water for unlimited water supplies.


How to Use.

How to use with a Multiworld Manager For multiverse: /mv create <worldName> normal -g MojaveWorld Any others multiworld manager that supports generators should provide information on how to do it. Everything you need from Mojave apart from the .jar file is the Generatorname, which is Mojave

Bukkit.yml If you donĀ“t use any world management plugin, you have to add the following to your bukkit.yml file: worlds: yourworldname: generator: MojaveWorld


Quote:

This plugin is in very early stage of development, i am thinking of adding custom ruins, dungeons, etc. So if you have any suggestions or ideas for this plugin, please don't hesitate to tell me.


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About This Project

  • Project ID
    57429
  • Created
    May 16, 2013
  • Last Released File
    May 18, 2013
  • Total Downloads
    2,342
  • License

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