LapisPortals v1.3.14
Details
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FilenameLapisPortals.jar
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Uploaded by
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UploadedJul 25, 2014
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Size25.99 KB
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Downloads18,986
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MD5cf044c23792464ea75dacd6c130883bc
Supported Bukkit Versions
- CB 1.7.9-R0.2
Changelog
v1.3.14
must be changed to
PortalMaterial: lapis_block
or another material name (check the wiki of your chosen block for this value)
- Bugfix: limited connections to GlobalPortals
- LapisPortals can now be made with iron doors
- Bugfix: breaking doors not registering as breaking portal
must be changed to
PortalMaterial: lapis_block
or another material name (check the wiki of your chosen block for this value)
- recompiled using 1.7.9-R2.0
- no longer using magic values
- MaterialData now uses the material name instead of id
- no longer using the deprecated material.Door. Using material.Openable and material.Directional instead
- recompiled using 1.7.2-R0.3
- updated for 1.5.2
- tested on 1.6.2
- possible minor bugfixes (been too long for me to remember what i've done)
- please report any bugs
- configurable delay between teleports
- chat formatting
- recieving door now opens automatically
- bug fix: teleSickness for non-permission users
- bug fix: portals now persist after unloading their world
- other minor changes
- most blocks can now be used instead of a chest A backup of your portal dat files is HIGHLY recommended for this release Not tested using vault, please report any issues with permissions
- recompiled under java 1.6 (possible "Unsupported major.minor version" fix)
- Fixed portals not being created (YAY!)
- Fixed a bug that may have caused a loss of saved portals
- Left clicking doors now properly teleports
- Added config option for enabling perms/econ
- Fixed a major bug that allowed any user to destroy all links to a global portal
- Added Global Portals: Please report any bugs related to these, I added a lot of code and humans aren't perfect :p
- Players now get sick with hunger, nausea, and weakness for 15 seconds after teleporting (configurable: Permissions/Config.yml)
- Portals will now be saved every 30 seconds. This allows for portals to persist even through abrupt server stops (crashes/killed process)
- some minor stuff i forgot about
- Feature/Bug fix: Destroying the portal through unconventional methods (Pistons/Worldedit) will no longer keep the portal active, instead, the portal will be temporarily removed until the block is replaced. (note: you can still teleport to this portal for now, just not from)
- Invalid portals (no doors) are no longer persistent. If, this breaks any one way portal systems you have, don't fret, I have plans (hint, hint) (also, using the method above you can create one way portals.)
- Lightning effect is now configurable (config.yml and permissions)
- Recompiled under Java 6. Hopefully this fixes many issues you guys are having with getting this to work! <span class="emote emote-smile" title="Smile">:)</span>
- Removed the two boolean values that showed on enable in v1.1
- Added Permissions and Economy support (optional, requires Vault)
- Configurable price (Economy, default: 0)
- Configuration modifiable while running the plugin (now requires only a reload)
- Added a little "spice" to teleportation (KABOOM!)
- Other minor stuff i can't remember (maybe :p )
- Portal Block is now configurable (existing portals will remain)
- Fixed a bug with creating Portals.dat
- Players now teleport facing the door
- Now supports the use of colored wool in the place of chests
- Initial release