KingKitsSpecial v1.0.1

Details

  • Filename
    KingKits_Special.jar
  • Uploaded by
  • Uploaded
    May 20, 2013
  • Size
    8.23 KB
  • Downloads
    1,778
  • MD5
    8b82ee95e6af8db75e4065926d2ffa12

Supported Bukkit Versions

  • CB 1.5.2-R0.1

Changelog

KingKitsSpecial v1.0.1

- Added a new special ability called "Barbarian". This feature has not been finished yet and wont work. I'm just uploading it with this version because I already had it in the code.

- Added a new special ability called "Carrotman". If a player eats a carrot, they get night vision effect for a configurable amount of time.

- Added a new special ability called "Zombie". A zombie can never attack a player that is using this kit (without another plugin/command) and the zombie will never follow the player when they see him/her.

KingKits v1.0.8

- Attempted to fix "One kit per life" option. Don't know if it is fixed or not, not tested.

- Fixed potion effects not being reset when a player changes kits.

- Minimized the chance of getting the error message: "Couldn't register the permission node: ".

- Added a "Remove potion effects on leave" option in the config. If true, all active potion effects will be removed from a player when they leave the server or get kicked.

- Added a new feature where when a player right clicks with a compass, the compass points to the nearest player around him.

- Added a "Set compass target to nearest player" option in the config that controls the above feature.

- Added a new permission node for the above feature: kingkits.compass

- Added a new feature called "FastSoup" or "QuickSoup" where when a player right clicks with mushroom stew, it swaps their stew for a bowl and either heals them or feeds them. To feed them, the player's health must be above a certain number which is currently 14.

- Added a "Quick soup" option in the config that controls the above feature.

- Added a new permission node for the above feature: kingkits.quicksoup

KingKits v1.0.7

- Fixed ? instead of & error in the lores configuration.

- Added a scores option, adding prefixes to players with their score (customisable), with lots of customisable features in the configuration,

- Added an "illegal character" checker in the create kit command. Prevents errors in the kit configuration.

KingKits v1.0.6

- Finally fixed ALL permissions and made kits kingkits.kits.<kit>

- Added a "Drop items" option in the config. If false, players using kits cannot drop items.

KingKits v1.0.5

- Changed /rlconfig to /reloadkits

- Added leather dye support.

- Made /reloadkits reload potion effects config and dye config.

KingKits v1.0.4

- Fixed a few bugs.

- Fixed the permission node and now it is finally kingkits.kits.<kit>

- Added an Auto Update feature. (Configurable)

KingKits v1.0.3

- Fixed kits list not showing up when joining.

- Fixed kit sign creating.

- Fixed kit sign using.

- Fixed remove kit on death.

- Fixed remove kit on leave/kick.

- Fixed clearing inventory on leave/kick.

KingKits v1.0.2

- Fixed all known bugs such as you can now choose a kit without getting 10000 errors.

- Fixed Potion Effects.

- Fixed ArrayOutOfBoundsException error.

- Fixed player's unable to use kits again.

- Fixed kit signs.

- Added an update checker. (Configurable in /plugins/KingKits/config.yml)

- Added "One kit per life" option in the config.

- Kits are no longer case sensitive!

- Removed accidental credits on /createkit, /deletekit and /kit!

KingKits v1.0.1

- Added potion effect support to kits.

KingKitsSpecial v1.0.0

- First release of this plugin!

KingKits v1.0.0

- First release of this plugin!

None.