This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.
Features
Want a simple plugin that allows you to run a console command when your players kill another player? Well killstreaks allows all this.
Um, so in the config file that is shown, are the 1 1's how much money they get? Like, say i wanted a player to get 20 bucks when they got 7 kills, how would that look?
Possibly could have it set so that it doesn't count more than 2 consecutive player kills in a row from one player? (This works as anti-farm and anti spawn killing, too)
Would be handy if we could also factor in time between kills for special extra kill streak types. Say 10 kills within 10 min. or something like that. Thanks all the same trying it out tomorrow :)
This plugin actually looks really promising. There's a few suggestions I have, and if addressed, I will most likely use it.
1. It would be really, really, nice if this was for more than just players. It'd add not only functionality, but also broaden your target audience greatly.
2. I think it would be great if it could go beyond the 15 kill limit, especially if you decided to add mobs. Assuming you used a hashmap to store the number of kills each player has, all you'd need to do is check if the node for that number exists in the config. E.g. :
(Assuming kills is the name of the hashmap, and config is the name of the config file)
if (config.contains(kills.get(event.getPlayer()))){
Code to make the server execute the command.
}
Using the above method would also mean people don't need to keep the blank sections. If they don't want a command done when the player has 3 kills, they wouldn't even need to add anything to the config.
If you don't want to add these, features, I'd love to get your source code and add them myself.
Not much info here. Is it just for PvP kills, or all kills? Passive and aggressive mobs? Can you configure any of that? Do you have to get the kills within a certain time like a kill streak in a Call of Duty game?
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@Gaurav1234
You will keep the kill streak as long as the server is not reloaded or restarted. If you die you will also lose your kill streak
How long does it count as each 'streak'?
Like between each kill
@TheFluffey
Any kills count so if you kill somebody it will bring up the kill streak
@Jdon278
Can you hook into SlipCor's PVP Arena with this, so that kills in PVP Arena count? That would be awesome.
@Waterworth12
Sorry about that I have it fixed it and waiting for the file to be approved
Please add an option for pve reset on death.
Um, so in the config file that is shown, are the 1 1's how much money they get? Like, say i wanted a player to get 20 bucks when they got 7 kills, how would that look?
@Jdon278
Possibly could have it set so that it doesn't count more than 2 consecutive player kills in a row from one player? (This works as anti-farm and anti spawn killing, too)
Would be handy if we could also factor in time between kills for special extra kill streak types. Say 10 kills within 10 min. or something like that. Thanks all the same trying it out tomorrow :)
V1.2 RELEASED, Now waiting for approval.
@levisn1
It is possible that this could happen but I could add an option to run a command when a player dies. eg take money off or whatever.
how to prevent that people will agree, and they will kill each other to attain the reward?
@Jdon278
Both PVE and PVP would be cool.
@evilmidget38
Yeah will be adding more stuff soon and make a config if you want PVP OR PVE
This plugin actually looks really promising. There's a few suggestions I have, and if addressed, I will most likely use it.
1. It would be really, really, nice if this was for more than just players. It'd add not only functionality, but also broaden your target audience greatly.
2. I think it would be great if it could go beyond the 15 kill limit, especially if you decided to add mobs. Assuming you used a hashmap to store the number of kills each player has, all you'd need to do is check if the node for that number exists in the config. E.g. : (Assuming kills is the name of the hashmap, and config is the name of the config file)
if (config.contains(kills.get(event.getPlayer()))){ Code to make the server execute the command. }
Using the above method would also mean people don't need to keep the blank sections. If they don't want a command done when the player has 3 kills, they wouldn't even need to add anything to the config.
If you don't want to add these, features, I'd love to get your source code and add them myself.
@MERCHANToDEATH
Currently its only for PVP and kill streaks stop only when a player dies.
Not much info here. Is it just for PvP kills, or all kills? Passive and aggressive mobs? Can you configure any of that? Do you have to get the kills within a certain time like a kill streak in a Call of Duty game?