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So what does KeepSaving do?
This plugin just saves the world and player data every 5 minutes.
It's like you do /save-all every 5 minutes.
Is it heavy or server-intensive?
No, not at all.
And what if there's nobody online?
Also, I added a new function that makes sure the server always saves when there are players online, and that doesn't keep saving all the time when there isn't anyone online. It will save while there is nobody online but there are unsaved changes.
How I got the idea
I made this cause whenever my server crashed there was usually hours of work gone. Bukkit keeps saving the world automatically, so that was intact, but the inventories of players were lost. This plugin makes sure everything you did 5 minutes ago is always safe.
This plugin uses MCStats to collect information about plugin usage. Of course, this is strictly anonymous, and you can easily opt out via plugins/PluginMetrics/config.yml. The NSA isn't watching your server ;) You can of course see for yourself what data is collected on the MCStats site, just the basic stuff: how many servers, how many players, which Bukkit version, etc.