Karmiconomy v0.163

Details

  • Filename
    Karmiconomy.jar
  • Uploaded by
  • Uploaded
    Jun 13, 2012
  • Size
    118.27 KB
  • Downloads
    526
  • MD5
    0df22d3e5e7c08f5570ec165d4085a35

Supported Bukkit Versions

  • CB 1.2.5-R4.0

Changelog

0.163

  • Items in the values.yml can now specify worlds to act on.
  • Updated to new PlayerPoints API.
  • Minor cleanup.

0.162

  • Fix NPE on missing permission message.
  • Internal changes to permission handling.

0.161

  • Fixed error regarding taming animals.
  • Minor internal cleanup.

0.16

  • Major internal changes -> slightly reduced size of file (for what its worth)
  • Added options to send player message on when they are paid for an event / action.

0.15

  • Initial multiworld support.
    • To specify what worlds the event should listen for / act upon, just add another section under the event called "worlds:" and make it a list of the worlds you want to apply it to.
    • If the list is missing or is empty, then it will simply apply to all worlds. Thus, this does not break the current standard.
  • Initial localization support.
    • Just edit the strings in the localization.yml config file. It will parse color codes (no other types of codes yet, such as bold or italics) appropriately and apply certain field tags if given. Not all messages support all fields.
  • Fixed the heroes attack mob event to utilize the correct fields and config options.

v0.14

  • Fixed mcMMO to actually pay out money / points on events
  • Refactored and restructured some internal code / packages
  • Support for Heroes
    • New config file for Heroes events

v0.13

  • Support for PlayerPoints
  • Support for mcMMO events
    • New config file specifically for mcMMO stuff

v0.12

  • SQLibrary changes.

If you use any of the following plugins, update them as well due to this internal library change:

v0.11

  • Fixed SQL query for items. Should fix the message regarding SQL error on field 'pickup' not having a default value.
  • SQLite to MySQL import edited.
    • Still not tested, so mileage may vary till I get around to testing it.
  • Other generic edits.

v0.1

  • Initial alpha release.
  • Commands is in the config, but since there is no logic yet, it doesn't actually do anything.
  • No in-game commands to reset a player's daily value... or for any management / administration.
  • SQLite to MySQL import not tested...