JukeLoop
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Accept no substitutes. This is the Jukebox plugin you've been looking for. JukeLoop makes Minecraft's jukeboxes incredibly cool. They will constantly play on a loop, optionally cycling through discs in a chest or attached hopper. They automatically start when your server restarts and when any player is nearby. Furthermore (and new in version 0.1.4) disc changing can be triggered by a redstone pulse!
Features
- Built-in auto-update functionality
- Records will start playing automatically even after a server restart. (locations of jukeboxes stored in config)
- Punch the jukebox to skip the song, or apply a redstone pulse!
- Rotate through records in a chest placed adjacent to the jukebox
- jukeboxes will place played discs in a hopper if there is one directly below
- jukeboxes will take discs from an attached hopper
Commands
- None
Permissions
- 'jukeloop.use' - players with this permission will automatically have their jukeboxes repeat.
Tutorial
Source Code & Development Builds
Source code is available on Github
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Other Plugins
- PortableHorses - your trusty steed in your back pocket.
- Build-in-a-Box - self-constructing buildings that can be picked up and relocated.
- Scribe - Transfer enchantments from items to books using an anvil
- EnhancedFishing - Adds tons of fishing enhancements including complete control over the bite chance.
- PotatoBombs - Allows players to craft poisonous potatoes into devastating and hillarious magical landmines.
- SilentAlarms - Makes note blocks silent except to select people, who can hear them at any distance.
- Saddlebags - Adds an inventory to saddled pigs.
- SalvageSmelter - Allows furnaces to smelt down tools and armor.
- Compressors - Turn hoppers into 'block compressors'.
- Autocrafter - Turns droppers into redstone powered crafting tables.
can you add a command to set a jukebox location
Thank you for the fix!
Jukeboxes might use to have worked fine, regardless of when someone came in range of a jukebox (Anyways, from what I can recall). It might be a bug in Bukkit, or a performance change. But I could be wrong.
@notif
That spamming will be fixed in the next release sorry about that, i didn't test it from a different world :) everything works fine, its just spammy.
I don't think it's possible to fix that one caveat without a fundamental change to MC. I was able to mitigate it slightly by checking if there are players nearby and delaying the loop until there is. so a new song wont start until someone comes into range, but there is nothing i can do to make the sound come through for someone who arrives after the song has started.
It works for us, with the permission.
Will that one caveat be fixed later?
-edit-
Oh, but the console is spammed with:
INFO [JukeLoop] [Jukebox@tetra 817 180 1294] Cannot measure distance between tetra and world
So it doesn't have multi-world support? It still appears to work. .
@fliuxus
is there an error message? do you have the jukeloop.use permission? Its working on my server right now.
My server ip 78.63.70.198 but your plugind didn,t work for me
Good Idea, keep the development going!
@notif
Diddo
I'm looking forward to this! All of the other jukebox plugins out there are broken in one way or another.