v2.10.2
Details
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FilenameJobs.jar
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Uploaded by
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UploadedApr 16, 2013
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Size108.98 KB
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Downloads27,970
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MD5e08e1ae348da99b9f1a6f3707ac5bf29
Supported Bukkit Versions
- CB 1.5.1-R0.2
- CB 1.5.1-R0.1
Changelog
Jobs plugin change log summary
2.10.2
- Fixed /jobs reload command
- Faster permission handling
- Added configuration toggle to allow for adding Jobs xp to player's minecraft XP bar
- Slightly modified /jobs info to make it easier to read
- Added better error handling for some configuration mishaps
2.10.1
- Fixed error when using player-only commands in console
- Fixed player notices in some admin commands
2.10.0
- Added full i18n support, removed messageConfig.yml (you may delete this file from your plugins folder)
- Modified payment handling to retry withdrawals if there is insufficient funding
- Implemented Anvil Reparing (Repair keyword)
2.9.2
- Added color coding to income in /jobs browse
- Changed behavior of REDSTONE_ORE, removed hacks, added configuration warning
- Fixed most admin commands to work better with offline players
- Reworked entire save system
- Potentially fixed issues with Tekkit and other client mods behaving badly (untested)
2.9.1
- Fixed crafting and smelting with subtypes
- Fixed some errors on shutdown
- Fixed issues causing permissions not to be granted to admins
- Fixed issues on some servers causing a permission error on player join
2.9.0
- Fixed some issues with World permissions
- Rewrote command handling
- Fixed issues with negative economy amounts
- Fixes some issues with economy payments causing lag spikes
- Implemented Bukkit Async chat events
- Potentially fixed issues with IndustrialCraft (and other client mods, untested)
2.8.5
- Improved reading of mob names in config file
- Periodic saving is done in a separate thread
- Player logins and logouts are handled in a separate thread
2.8.4
- Fixed H2 driver
- Implemented Brewing
- Implemented Enchanting
- Added batch size flags for economy payments to help reduce tick lag
- Tasks now restart on reload
- Rewrote job task code to be more modular
2.8.3
- Fixed leaving jobs without having to logout
2.8.2
- Allow payment batching to be configurable
- Fixed H2 dependency conflicts
2.8.1
- Fixed NPE fix with smelting configuration
2.8.0
- Crafting should no longer grant XP when crafting fails
- Added support for 3rd party chat plugins
- Added smelting
2.7.4
- messageConfig.yml should no longer disapper if there are syntax errors
- Test equations during configuration loading stage to prevent errors with buggy formula
2.7.3
- jobConfig.yml should no longer disapper if there are syntax errors
- Permissions should now register correctly on world load
2.7.2
- Missing vault errors are handled more gracefully
- Fixed database locking issues with SQLite
- Jobs can grant permissions to users
2.7.1
- Removed empty sections on /jobs info
- Fixed broken MySQL
- You WILL need to update your "mysql-url" configuration
2.7.0
- Vault now required for Economy support
- Added crafting support without Spout
- Simplified permissions for joining jobs
- Simplified permissions for disabling in worlds
- Configuration errors are handled more gracefully
- Modified all configs to auto create if they don't exist
- Added SQLite database type
- Added toggle to disable in Creative mode
- Changed behavior of chat honorifics
- Removed Stats support
2.6.3
- Updated to Bukkit 1.1 Event System
- Updated off old Bukkit Configuration System
2.6.2
- Fixed linking issues with BOSEconomy
- Fixed NPE due to double onPlayerQuit events
2.6.1
- Fixed NPE with crafting
- Removed ugly timeout hack
- Fixed rounding issues when using BOSEconomy 7
- Buffered payments to reduce lag created by economy plugins
2.6.0
- Added workaround to MySQL timeout issues
- Removed Permissions 3 support, converted to DinnerPerms
2.5.6
- Added a multiplier to restricted areas
- Fixed memory leak with creatures from monster spawners
2.5.5
- Changed kill payouts to be based on creature spawn type, not distance from spawners
- Fixed duplicate honorific on /jobs reload
- Improved database performance
- Commands should work for offline players properly
2.5.4
- Yet another crafting NPE fix
2.5.3
- Fixed NPE when crafting
- Reload should actually work properly now
2.5.2
- Fixed some /jobs reload Issues
- Fix killing of creatures/animals for 1.8+
2.5.1
- Fixed NPE when crafting
2.5.0
- Added support for Crafting (via Spout)
- Added ability to broadcast on level up
- Fixed garbage collection error with MySQL and H2 when joining a job.
2.4.6
- Added iConomy 6 support
- Update for Bukkit build 1060
2.4.5
- Added Essentials Economy support
- Added configuration option "economy" for servers with with multiple economy plugins
2.4.4
- Changed the method of fishing to use onPlayerFish instead of onPlayerPickupItem
2.4.3
- Jobs does a better job disabling itself
2.4.2
- Added /jobs reload command
2.4.1
- Fixed experience equation for fishing
2.4.0
- Changed experience handling to only display experience as whole numbers (partial experience still exists).
- Added special job "None", which serves as a catch all for players without a job.
2.3.3
- Added /jobs admininfo <playername>
2.3.2
- Changed WHEAT to CROPS-7 for Farmers
- Bundled h2.jar
2.3.1
- Added missing console commands for fishing
2.3.0
- Added fishing job
2.2.1
- Fixed issue where Redstone Ore wasn't giving money or experience (Normalized GLOWING_REDSTONE_ORE to REDSTONE_ORE)
2.2.0
- Removed Flatfile support in favor of H2
2.1.1
- Fixed duplicate titles on /reload
2.1.0
- Fixed whitespace issues with chat titles
- Added "restricted areas" preventing jobs from making money in admin defined areas
- Added locking to help prevent jobs disappearing from flatfile
- Removed iConomy 4 support
- Support for Bukkit build 935
- Small bug fixes and code cleanup
- Player kills to not register in this release. Downgrade to 2.8.3 or earlier if you need Player kills.
- Chat uses the new Async chat methods. Prefixes may not work if you're still using a third party plugin that doesn't use the new Async events. Downgrade to 2.8.5 for old-style chat events.