ItemRenamer 1.6.0
Details
-
FilenameItemRenamer-1.6.0.jar
-
Uploaded by
-
UploadedFeb 16, 2013
-
Size80.63 KB
-
Downloads1,082
-
MD56c0ceda5cc82cd301daf990992e63b05
Supported Bukkit Versions
- CB 1.4.7-R1.0
Changelog
This is a fairly big update to ItemRenamer, adding numerous new features and fixing a great deal of bugs. The most significant new feature is the ability to specify damage value ranges:
packs: example: '276': 0-10: lore: - Scratched 11-199: lore: - Battleworn 200-499: lore: - Bloodied 500-1000: lore: - Feared 1001-1500: lore: - Lightly Damaged 1501-1560: lore: - Damaged 1561-1562: lore: - FIX ME
This basically required a complete rewrite of the plugin, and as a result, the commands had to be changed to accommodate this more complicated inner "structure". Among other things, it's now necessary to use "add" or "remove" in order to add item lore or packages. Changing the configuration will also automatically update the items for every player.
I've also fixed the creative mode bug, making the "disable creative mode" setting redundant, along with the "invisible" items bug in the last BukkitDev version.
Finally, it's now possible to set item packs per player! Use the permission node "itempack":
users: Player: group: - Members options: itempack: none
Features
- Added a system that prevents 388:1 and 388:2 to be combined.
- Added the ability to specify a range of damage values in both the configuration file and the commands.
- Improved the command system.
- Added support for Vault, making it possible to customize item pack per player.
Bug fixes
- Fix a bug that would cause ItemRenamer to crash on Spigot.
- Remove the "creative" disable hack.
- ItemRenamer no longer causes items to disappear if a pack cannot be found.
Small changes
- Only save the configuration if it actually has changed.
- Add pages to the get item command.
- Automatically backup configuration file to "backups" instead of overwriting it.