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@Supavitax:
I have a few ideas for new stat types if you feel so inclined in the future:
STR: Adds a percentage based increase to PVE Damage Multiplier and Crit Damage AGI: Adds a percentage based increase to Dodge and Armour. STA: Adds a percentage based increase to health and block chance. DEX: Adds a percentage based increase to Crit Chance and parry.
The increase would be based the existing stats already present and the percentage increase could be customized within the main config file.
Ex: 10 STR: 10% increase. Weapon with 10-20 base damage would now equal 11-22 total Crit Damage would increase from 150% to 165%
10 AGI: 10% increase. Base Dodge of 5% (from items) + AGI Stat = 5.5% chance to dodge total. Armour Stat = 20 (from items) + AGI Stat = 22 Armour Class total
10 STA: 10% increase. Base health of 20 + 5 health (from items) = 25 + STA Stat = 27.5 Health total Block Chance = 5% (from items) + STA Stat = 5.5%
10 DEX: 10% increase. Base Crit Chance of 2% + DEX Stat = 2.2% chance to crit total. Parry Chance = 5% (from items) + DEX Stat = 5.5%
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