Island World (SkyBlock replacement)
Here you can download version from 1.7 to 1.12
Looking for 1.13, 1.14, 1.15 or 1.16 version?
Click here - http://goo.gl/HYuP8A
Informations
IslandWorld is simple plugin which can replace old inactive project SkyBlock Co-Op. My plugin is highly customizable and configurable.
You can run classic version 'skyblock like', after simple change you can make islands on sea or even lava world.
Instructions
- Step-by-step installation guide
- Installation video guides
- Default configuration with descriptions
- Region spacing explanation
- Commands list
- Permissions
- API for devs
- RTFM PAGE - Read it before you ask stupid questions
Translations
Addons
From version 7.0 additional features are offered through addons.
- Head Rank - Ranking using player heads and tables.
- Shop List - Public list of available on server shops.
- Challenges - Challenges to do for skyblock players.
Auto-updater
This plugin has a built-in auto-updater, which connects to BukkitDev to check for updates. If you, for some reason, wish to disable this process, you can do so by setting 'version-check' to false in plugin configuration file.
**
ALWAYS CHECK CONSOLE ON SERVER STARTUP
There is enough info why plugin doesnt work correctly! **
Yes. Build your spawn at coords -500 -500 for example.
We use multiworld (though alternatives should work) to keep the islands in their own world, seperate from spawn.
Hello,
The translations links seem to be dead !
Can you update them please? :)
Thanks ! (good plugin :p)
Unfortunatelly when dev.bukkit site was updated to new desing they broke all links :/
I don't have any translations, all was linked only :(
Okay, no problem :/
I'll do mine in french, I will share it when finish :)
Is this compatible with 1.7.10? Sorry if this is an obvious question.
Yes, it is. Im still using it on my 1.7.9 server ;-)
Of course, it have Multiverse support and can be configured to use separated world. Check our "step by step installation guide".
Hello,
Does this plugin also have Multiverse support? I currently run a Towny server and would like to have a different world for skyblock only.
Would this work? Also that the skyblock commands will only work in this world?
- DarkBoomba
@Sitmobedaf
Plugin is using WorldEdit and AsyncWorldEdit if it present, so i think you should ask there.
Hello Gnacik. You can fix problem with mob spawners, they doesn't working after paste to map. Chematics have working mob-spawners, 100%, but IslandWorld incorrect paste or not see mob spawners.
Sorry, i still did not learn English.
@xXMineMasterXx
Please check Step by step installation guide
how do I get the world named islandworld? it says to look in the config but I found nothing in the config can any help?
@OriginalMadman
For sure AWE or FAWE case that issue, since in IslandWorld nothing was changed, and AsyncWorldEdit was changed.
Please check if that message about missing spawn block is printed after AWE finish schematic paste, or while is still working. you need to teleport to cuboid as admin and watch how its pasted.
I have the same issues as Sitmobedaf with unchanged schematic from your default. Funky enough I can see the end-portal block on the island now. I also get empty chests both with use-config true and false. And sometimes the island coordinates are wrong and /island fixhome can't fix it. Running Spigot with older and newer WorldEdit and FastAsynchWorldEdit. I had this plugin on and off since it came out.but not for a while since 1.10. I dont think any AWE or FAWE caused issues before but not sure.
@Sitmobedaf
that message comes when AWE finished schematic paste, or while working ?
@Gnacik
I not edited my schematics. Please, check code where IW search spawn point.
@Sitmobedaf
put normal end portal frame and it must work.
you can also put sign on ground and put in first line spawn word. then also sign facing will be used to place player.
@cuddyier
afair i didnt touch nothing related with snow in last updates.
@Gnacik
"[IslandWorld] WARNING! Schematic doesnt have spawn point. (BlockId: 120)"
I check, and i set 120:0, 120:1, etc... problem is not solved.
Snow Golems (snowmen) have recently stopped leaving a snow pattern on islands that aren't a snow biome. Only thing I've updated is your plugin in the last while, on 5.9 currently with MC 1.8.8. Have you changed this behaviour in one of the past versions or is it in the current version?