InfiniteKits
Frustrated at other kit plugins that don't really do what you want them to do? Have you ever thought that there might just be a better way? Introducing InfiniteKits! With support for enchantments, custom names, lore, custom potion creation, player head support, dyed armor and custom repair values on the items, cooldowns, in game kit editing, and a whole bunch more this plugin easily passes up all the competition!
Features (Stuff added in newest version is in green letters)
- Easy chest GUI to edit your kit
- Supports Enchantments, even ones that you can't get in game!
- Supports Written Books, custom item names, lore, custom potions, player heads, dyed armor, and custom repair values!
- Create custom items (item names, lore, potions, player heads, and custom repair values) in game!
- Make a first time login kit to give to all new players upon login (just use the kit name "firstloginkit")!
- Set cool downs on kits
- Economy integration through Vault (optional)
- CommandPoints integration (optional)
- Have kits use both CommandPoints and money, or either or. It's your choice!
- Let the player choose to either spend their hard earned commandPoints or money using different commands with the dual economy system. (as long as the kit is set to accept either one instead of needing both)
- In game kit editing, set anything about a kit in game!
Permissions
- infinitekits.modifykit - Allows the player to edit kits
- infinitekits.free - This player is allowed to get any kit for free
- infinitekits.nocooldown - Exempt this player from cool downs on kits
- infinitekits.kit.[kitname] - Allows the player to use the kit (defaults to everyone being able to use kits)
- infinitekits.potions.create - Allows the player to create and customize potions
- infinitekits.customize.displayname - Allows the player to customize the item name
- infinitekits.customize.lore - Allows the player the ability to customize the item lore
- infinitekits.customize.repaircost - Allows the player the ability to set the repair cost of an item
- infinitekits.customize.heads - Allows the player to spawn custom player heads
Commands
- /kit [kitname] - Gives a user a kit, using money first, then command points if enabled.
- /ikit [kitname] - Gives a user a kit using their money if enabled.
- /ckit [kitname] - Gives a user a kit, using their command points if enabled.
- /mkit edit <kitname> - Creates or edits the kit with that name with a nice chest GUI for adding or removing items.
- /mkit clone <originalkitname> <newkitname> - Clones an existing kit to a new kit which you can then edit in a nice chest GUI.
- /mkit additem <kitname> - Either creates a kit with the quantity of the item you have in your hand, or adds it to the current kit with the same name
- /mkit removeitem <kitname> - Removes the item held in your hand from the current kit
- /mkit setprice <kitname> <price> - Sets the economy price of the kit
- /mkit setcp <kitname> <price> - Sets the amount of command points needed to get the kit
- /mkit requireboth <kitname> - Requires the player to have both the command points, and money set to purchase the kit (if the kit uses just command points or just money make sure to have this set, and the other value set to zero)
- /mkit requireone <kitname> - The player can purchase this kit with either their command points or in game money, it doesn't need both
- /mkit setcooldown <kitname> <cooldown> - Sets the cooldown for the kit in seconds before players can use it again
- /mkit remove <kitname> - Deletes an entire kit
- /newpotion <quantity> - Spawns a water bottle of the desired amount. If no quantity is specified then it just gives you 1
- /npeffect [potioneffect] [multiplier] [duration] <ambient> - Adds a potion effect to the potion in your hand. Duration is in ticks. Ambient is either true or false and controls wether the potion particle effect is displayed.
- /infinitekits [setname] [item name] - Sets the name of the item you are holding in your hand
- /infinitekits [setlore] [lore] - Sets the lore of the item you are holding in your hand erasing any previous lore
- /infinitekits [addlore] [lore] - Adds another line to the lore of the item you are holding
- /infinitekits [setrepaircost] [repair cost] - Sets the repair cost of an item
- /infinitekits [playerhead] [player name] - Gives you the specified player's head
@Tux2
whens that?
@kcaps
Re-save the config.yml as UTF-8. I'm working on getting the plugin to save it automatically as UTF-8 though.
@xH3LLRAIZ3Rx
Perms fix is coming in the next update.
Sorry, but does this support named item color codes?
tux the permissions is not working for infinite kits
hey Tux could you add a reload feature when making a new kit or adding or removing items from kits, i noticed that was a small bug were you would need to reload to see the new kit .ect
Hello Tux! Do you have any other plugins which use commandpoints? Thank you for your work!
@xH3LLRAIZ3Rx
Apply the effects to a splash potion.
@KylexDavis
Not at the moment, but it is one of the planned features.
could you add /npeffect [potioneffect] [multiplier] [duration] [Splash](true or false) <ambient>
Is there a way to make it so when you put armour in a kit, it will autoequip it for the user? For example if my /kit pvp contained full iron, when someone used it, the iron armour would be auto-equipped? I need this for my kitpvp server! ;3
@James2025
You mignt want to try my other plugin EnchantAnything as it's more suited for those things, although I'll see about adding that option in the next version.
@James2025
Perms nodes are a bit weird with this plugin, if you don't want a player to access a certain kit, then you have to deny infinitekits.kit.*, then allow the kits they can access. This will be changed in future versions of InfiniteKits though.
Also could you please add it so that when you do /kit tools (personname) that person gets the items like in essentials I am trying to use this plugin to set up automatic donations with hugely enchanted items which this plugin can support
Each time i add a kit everyone can access it I have done infinitekits.kit.tools so that class can only access that kit but when they do /kit they can get all the kits no matter what what do I do? Any help lol
@Amuab001pl
you can use infinitekits with commandblocks just put: @p kit (kitname)
If that does not work see if you have another plugin that deals with kits ie essentials
Can you use /ikit or /ckit with command blocks, and if yes, how?
I'm having some trouble getting my server to recognize the plugin; I'm hosting on Beastnode and running CraftBukkit v1.4.5-R1.0, and the latest version of the plugin (0.7). I currently have PermissionsEx, Essentials, Vault, CommandPoints, iConomy, Worldedt/guard and various other plugins on the server, though none I'd think would have an effect on this one.
@LucasCMC
When you repair an item on an anvil it sets the repair cost. This sets the repair cost manually.
What is setrepaircost?
@Tux2
thx
@xH3LLRAIZ3Rx
Sorry about that... I had a small bug with books. This is now fixed: http://dev.bukkit.org/server-mods/infinitekits/files/5-v0-7/
the books keep getting reset in the kits