Supported Bukkit Versions
- Safe Teleport: Replaces Glass Block setting, will empty out enough space for the player to live and, if no block to stand on is given, spawns a glass block (only on teleporting upwards).
- EntityFilter, SourceFilter and TargetFilter: Filter out which entities and materials to disallow using a regular expression. (Result is cached for speed reasons)
- Overlapping for most events implemented (Fluids also implemented, but for some reason will break if the fluid does not have sources on both sides).
- Glass Block now appears below the feet, not in them.
- Teleporting should now no longer stick you into the next best block.
- Safe Teleport sometimes removed non-solid blocks, which the player could stand on/live in.
- world-config.yml being wrong.
- Random crashes in overlapPlaceBlock and overlapRemoveBlock.
- World.DelayTicks, is now located in config.yml
- World.DoPredictPosition, is now located in config.yml
- World.OverlapTriggers, is now located in config.yml
- /inception reload command.
- All permissions
- Entity, Source and Target Filter Lists.
- Unnecessary code that would slow down loading and fill the stack.
- Lower.Teleport.PreventFallDamage in favor of Lower.Teleport.Safe
- Due to extreme speed, players may actually remove existing blocks.
- EntityFilter was broken, fixed in R3