how-to/Make a Clerk NPC - Players
A player can make a clerk NPC to work their HyperConomy playershop.
Stand in your playershop.
Type the command:
/clerk hire Gary
A clerk NPC named Gary will spawn in your player shop.
To position Gary in the playershop, stand where you would like Gary to be located and type /clerk tp
Gary will be teleported to your location.
You can change Gary's NPC type.
First, make sure you have Gary selected:
/clerk select Gary
Then:
/clerk type sheep
Gary is a sheep!
You can change what Gary says to your customers.
Gary has greeting, farewell, closed, and denial messages.
To change the greeting, for example:
/clerk greeting Welcome to Third Person Gary's shop!
Now when a player initiates trade with Gary, Gary will say "Welcome to Third Person Gary's shop!"
The denial message is used when a player is not allowed to interact with your shop:
/clerk denial Gary don't like the look in your eye; Also Gary been instructed not to trade with you.
The closed message is used when Gary is offduty:
/clerk closed Gary is closed, come back later tater!
The farewell message is used when the customer closes the shop menu:
/clerk farewell Thanks for the business, business customer.
You can toggle Gary on and off duty with /clerk offduty
When It's Gary's time to go, fire him with /clerk fire
To see a list of all your clerks, use the command /clerk list