HyperConomy
Getting Started|Commands|Permissions|FAQ|How To|Troubleshooting
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Introduction
HyperConomy is the all in one economy and shop plugin. It can be a simple chest or sign shop plugin, a Vault compatible economy plugin, a region based shop plugin with many configurable options, or even a complex system of economically competing towns and kingdoms. Any vanilla Minecraft item can be traded in HyperConomy and virtually any custom item can be added as well. Prices can be configured to change dynamically or they can be set as desired. To quickly edit prices and settings you can double click on HyperConomy.jar to access the GUI editor. HyperConomy has many features including things such as item price linking and item displays. Read below or check out the wiki for more information.
New Chest Shops:
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Features
- Supports all standard Minecraft items. (fireworks, lore, books, maps, damaged items, etc.)
- Supports the addition of unlimited custom items.
- Integrated economy plugin.
- Player to player, player to shop, and shop to player trading.
- Dynamic pricing system based on a hyperbolic curve.
- Item price linking (price of recipe item is based on price of component items)
- Player owned shops and chest shops.
- Item frame shops.
- Showcase style item displays.
- Localization.
- GUI Editor for easy manipulation of price settings.
- Price floor, price ceiling, static pricing, initial pricing, sales tax, purchase tax, unlimited stock option and much more.
- Dynamic tax rates. (Rich players can be taxed more than poor ones.)
- Supports MySQL and SQLite.
- Allows the creation of an unlimited number of economies, which allows for economically competing towns, kingdoms, factions, or other groups.
- Supports command-free economies using transaction signs and chest shops.
- Price information, history, and more can be displayed on automatically updating information signs.
- Price update notifications for any or all items.
- Experience and enchantment trading.
- When a player enters and leaves a shop, HyperConomy displays a customizable message.
- Nearly everything can be changed while the server is running.
- Unwanted features can be disabled.
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Requirements
- None. If you'd like to integrate with an existing economy plugin using Vault, you will need the following: Vault and an economy plugin such as BOSEconomy, iConomy, or Essentials Economy
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Versions and Development Builds
- Recommended builds are marked with [RB] and are generally thought to be stable and bug free.
- Builds marked as [Beta] are as bug free as possible, but often have large code changes which may result in the appearance of new bugs.
- Builds marked as [Dev] are development builds that I've decided to upload to BukkitDev. I may upload dev builds on occasion to provide easy access because Bukkit staff does not allow linking to development builds.
- Development builds may contain bugs as I work on releasing a new [Beta] build. They may also contain fixes for bugs found in [Beta] builds. Use these builds if you're looking for a bug fix, or would like to try out a new feature I've just added. Also, feel free to search for bugs in the development builds. Any help with testing is greatly appreciated!
- Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
- The latest development builds can be found here.
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Add-ons
- HyperMerchant
HyperMerchant is a graphical user interface for your players to use to interact with HyperConomy shops.
It is also includes the ability to easily create Citizens npc shopkeepers for your HyperConomy shops. - HyperConomy Web
HyperConomy Web creates a web page for HyperConomy, displaying information about all shops, items, and price history. The web page appearance can be customized to fit your server.
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New Features, Bugs, Problems, etc.
- If you have a question, or find a bug, first check the FAQ. I will try to include as many helpful questions and answers as possible.
- If the FAQ doesn't help, don't hesitate to post your question or make a ticket.
- If you do find a bug, please include which version of HyperConomy you're using, the full error message or stack trace (if there is one), the version and type of Minecraft server you're running, and an explanation of how to reproduce the bug or what causes the bug.
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Donate
- If you'd like to send me a donation for the time and effort spent making this plugin, you can do so here: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=AMK9AR4CVKEJJ
- To those who have donated: thank you very much for the support. If you'd like to be listed as a donor here just send me a message.
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Donors
- pr4xt3roy -> CapricaTown
- Baamoink -> Mantle-Craft
- Thanks as well to all of the other donors that haven't requested a listing here.
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Basic Tutorial
New tutorial videos to come...
How, do you give yourself 1,000,000,000 coins when with /hcgive it says "you have insufficient funds"? Whenever i use serversigns it takes money from me and gives it to the person it should, but then I ran out of money and it wouldn't let anyone get money when they should. The server address is ickenchay.cubed.pro
In reply to _Chicken_Lord_:
Thank you very much RegalOwl, your plugin is amazing. I have tried many other economy plugins such as MIconomy, but they were not working properly. Your plugin is so far the best economy plugin I have ever used. This plugin is definitely five stars ★★★★★
Also, thank you for the immediate reply.
--CL
[09:58:30 INFO]: Checking version, please wait...
[09:58:31 INFO]: You are 8 version(s) behind
In reply to Mr_Killer01:
Hi, a page or 25 back Hammy mentions the "Sorry, that item is bla bla bla" and you all (either one) suggests to use the /hs or /heldsell command. Did it occur to you that this totally does not work?
Might i also suggest a better and clearer information about how to use the plugin. If i go browsing for the right commands, I literally have about 5 or 6 pages open that give a variety of info, but nothing is bundled. Might it be a good idea to make inside the plugin a manual on how to use?
Like Slimefun has?
Well, i hope you guys can update this plugin very soon, because the promises you made seems to miss it's target....
All in all this plugin will have a big fanclub if it is updated and clearer to use....
Keep up the good work, and find that time.... You make a lot of people happy.
In reply to Mr_Killer01:
In reply to Mr_Killer01:
In reply to RegalOwl:
In reply to shmancelot:
Fantastic plugin! I haven't been able to find anything that comes even close in comparison. Here's hoping you can update it soon!
Hey dude,
I can remember this plugin from a few years ago and i used it for my market.
To my experience this is the best shop/economy plugin that is out there. My friends made a whole market with special shops for every type of item, food, armor, ores etc.
I currently have a 1.11 server but im going to install this plugin anyway! It would be awesome if you could add the new 1.11 minecraft items in the plugin than our server market would be complete again.
Ill be sure to give you some credits on the market somewhere for this plugin!
Cant wait for the update! i hope youll find some time to do it
Keep up te awesome work!
Thanks! I hope to start working on it again soon.
Good to see you are still updating this!
Long time no see! How's it been?
Hey, sorry I didn't see this for a while. I started a new job, and a lot has been going on. Things are going well, just very busy. How have you been? Still running a server?
I'm hoping to start doing some work on HyperConomy again soon.
@snakemansos
Yes, I'll be working on an update. I've been very busy with work and other things recently, but I should have some time soon hopefully.
@iamnotla
What do you mean by 10% of the global economy? It is possible to make a shop that only buys items.
1.11 support?
Hi, first let me thank you for your amazing job, your plugin is perfect ;) i have just on question, is it possible to do that for exemple : "/manageshop buyprice stone 10%" ->Make a playershop buy stone for 10% of the global economy (That shop only buy and is on its economy's stockmode) Thanks for your time!
@jaggy80
This is a difficult fix, but I'm working on something.