v0.974.1 [Dev]
Details
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FilenameHyperConomy.jar
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Uploaded by
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UploadedNov 14, 2013
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Size452.83 KB
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Downloads1,943
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MD5dbf18c333bba1de27372eb610c818a4f
Supported Bukkit Versions
- CB 1.6.4-R2.0
Changelog
- Added player shops which are managed with the /manageshop command (/ms) For more information check the commands page.
- Added composite items. To use them enable use-composite-items in config.yml. Composite items allow the prices of items to be based on the price of their components. For example a diamond block will always be worth 9 diamonds. This applies to virtually all item recipes. It is disabled by default.
- HyperConomy's internal economy can now hook into Vault to be used with other plugins. To use this feature set hook-internal-economy-into-vault to true in config.yml.
- Web page removed and converted into its own plugin HyperConomy Web. (Reduces file size of HyperConomy and wastes less bandwidth.)
- Large amounts of code restructuring and clean-up.
- New database engine. (Databukkit)
- Fixed leaves
- Chest shops with fixed prices can now trade items which are unknown to HyperConomy.
- Chest shops no longer allow damaged items to be traded.
- Improved /importbalance command. It should now catch virtually all accounts from external economy plugins.
This build should be more stable than .973 and .972, but there were a massive number of changes so there may be some remaining bugs. I will release a beta/RB after more testing and cleaning up some commands. If you find any bugs in the development build let me know and I should be able to provide a quick fix.