This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
Can you add Jump and Speed Horse in the SaveFiles and upgrate for Horses
Speed is planned. Jump, I am not sure if it is possible.
Not sure how this is a defect? :P
In normal survival can breed the horses so that they can more life, jumping higher and faster race
This is a defect because if you bring an existing horse into your stable and then summon it, the jump and speed get reset to defaults. Example: I bred a really fast horse by breeding horses together that were fast. However, after I use the nametag to bring it into the stable, and the horses command, it goes the normal speed. The same applies to jumping ability; natural horses have different jump capabilities, and can be bred to have better ones.
Edit: I'm not used to the order of responses in the ticket system, which is why I replied to ShadowDog's question even though JPBuilder had already explained it.
@Dolphin263: Go
Its not a 'defect' or at least wasn't when it was posted?
You couldn't claim wild horses before.
Not sure if speed can be done easily...
Hey,
you'll find how to set the movement speed here: https://github.com/Bukkit/CraftBukkit/blob/master/src/main/java/net/minecraft/server/EntityHorse.java#L1108
See: https://github.com/Bukkit/mc-dev/blob/master/net/minecraft/server/GenericAttributes.java
They have just included the jump speed directly into the horse class, because its kind of new.
@CubeNation: Go
I want to avoid using CB code at all costs.
I REALLY don't want to have the same issues I had before the Bukkit API came out with people complaining my plugin didn't work on an unsupported version of CraftBukkit.
I will look into doing speed via Reflection methods.
JumpStrength is done though in v1.0.0 :)
To post a comment, please login or register a new account.