Better Summon & Dismiss #36


  • Enhancment
  • Waiting
Open
Assigned to _ForgeUser7682724
  • _ForgeUser7689905 created this issue Jul 12, 2013

    Possible to realize to following?:

    Don't teleport the Horses directly next to the player.
    On Dismiss, the Horse should be riding some Blocks away (configurable block-distance) and
    at this far distance, the horse should be teleportet.

    Same for Summon, the horse should be riding next to me from the distance.

  • _ForgeUser7689905 added the tags New Enhancment Jul 12, 2013
  • _ForgeUser7682724 posted a comment Jul 12, 2013

    This could be very hard.

    I have not been able to get horses to follow players at all. So I am not sure how I would have them run to them.

    Plus deciding where to spawn them can be hard. As I need to find a location which

    • There is enough air for the horse
    • There is a path to the player

    Not sure if I will ever implement this.

    I will mark it as 'waiting' and see what I can do later down the track.

  • _ForgeUser7682724 removed a tag New Jul 12, 2013
  • _ForgeUser7682724 added a tag Waiting Jul 12, 2013

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