Details
Supported Bukkit Versions
Changelog
v0.4.x
v0.4.0
- Added support for disabling commands in all but the defined world guard regions
- Fixed an issue with horses which have similar names (e.g. Shadow And ShadowHorse)
- Added the /horses delete <HorseName> command
- Added a way to make horses Invincible
- Added a config to only have horses deleted when a player kills them
- Fixed Horse types not appearing with /horses list
- Fixed /horses list [player] showing Your Horses: when your actually looking at someone else's horses.
- Added support for & Colour codes for horse names!!! (Uses the permissions horses.colour and horses.formattingcodes)
v0.3.x
v0.3.12
- Now teleports horses when a player teleports away
- Added a way to protect horses from burning
v0.3.11
- Fixed issues with saving horse armour
v0.3.10
- Fixed possible issues with /horses summon command
- Fixed an error when vault is missing
- Added VIP max horses
v0.3.9
- Fixed error with /horses heal when no heal amount is specified
- Added config settings to allow you to change what can hurt owned horses
- Fixed not listening to horse deaths
v0.3.8
- Fixed adding saddles to horses
- Fixed summoning horse message
- Added support for storing horse armour
v0.3.7
- Added a message to tell uses their horse is being summoned (Broken)
- Fixed Economy + Dismiss command not being registered
v0.3.6
- Fixed not loading saddle data from the database
- Added a new command /horses dismiss dismiss/despawns the players currently spawned horse
v0.3.5
- Added a message when trying to interact with another persons horse
v0.3.4
- Fixed RequireNameTagForRenaming not actually requiring a name tag
v0.3.3
- Added support for storing saddle status
v0.3.2
- Fixed horse type permissions for /horses buy
- Fixed the permission for /horse list which lets players list other players horses
- Horses do not store inventory contents yet :( (The do store saddle and armour information though)