mcMMO Horses v3.1

Details

  • Filename
    mcMMOHorses.jar
  • Uploaded by
  • Uploaded
    Apr 17, 2014
  • Size
    62.21 KB
  • Downloads
    4,435
  • MD5
    a1f8ca9cfc8334e1db93634864bfffe8

Supported Bukkit Versions

  • CB 1.7.2-R0.3

Changelog

Version 3.1

  • Fixed buying/selling horses bug

Version 3.0

  • Added "/h addxp" and "/h delxp" commands
  • Added "/h set color" and "/h set style" commands
  • Added tons of new permission nodes
  • Added option to disable economy (config.yml)
  • Added option for summon/banish command costs (config.yml)
  • Added option for permanent horse deaths (config.yml)
  • Added banish timer option (config.yml)
  • Added maximum horse permission groups (config.yml)
  • Added extra names to the random name generator
  • Changed "/h delete" to "/h kill" and added it to default user permission
  • Fixed possibility for duplicate names (causes errors)
  • Owned horses are now sorted by highest power level then alphabetical order
  • Removed "/hr" command alias (my Horse Races plugin now uses the alias)
  • Packed with lots of love

Version 2.3

  • Added "/h buy" and "/h sell" commands
  • Enhanced "/h stats" command (uses scoreboard)
  • Fixed Golden Apples/Carrots (now each gives 5xp and 4xp respectively)
  • Fixed chat prefix ugly-ness
  • Fixed other logic errors

Version 2.2

  • Changed name (Horse RPG to mcMMO Horses)
  • Can use /h <command> instead of /hr <command> now
  • Added Vault integration
  • Added "/h claim" command to claim horses
  • Added more config.yml options (e.g. horse cost)
  • Disabled Trample ability (no easy way to fix it)
  • Wrath now gains xp by taking damage (like vitality)

Version 2.1

  • Re-worked skills (Swiftness, Agility, Vitality, Wrath)
  • Added new abilities (e.g. - Infuriate, Revitalize)
  • Added skill commands (e.g. - /hr swiftness)
  • Fixed multiple horse issues (can only summon one at a time)
  • Cleaned up lots of logic errors
  • Removed 'help.yml' to clean things up

Version 2.0

  • Added admin commands (breed, remove, set name/type)
  • Juggernaut now levels off of all types of damage
  • Agility no longer levels off of fall damage (unless the horse rolls)
  • Cleaned up some logic errors
  • Removed 'messages.yml' since it was basically useless

Version 1.2

  • Added configurable horse death timer
  • Enhanced and re-worked skills/abilities (added cooldowns)
  • Endurance skill now levels by 100 blocks traveled = 1xp
  • Swiftness still gives 3xp per sprint
  • Agility skill levels with "golden (full) jumps" = 1xp
  • Juggernaut xp per damage has been nerfed
  • Regeneration levels 4xp per golden apple, 3xp per golden carrot
  • Added and fixed event listeners
  • Re-worked code to prepare for future updates
  • Cleaned up code and logic statements

Version 1.1

  • Added skills (endurance, swiftness, agility, juggernaut, regeneration)
  • Added abilities (roll, sprint, dodge)
  • Added a database column for future updates
  • Enhanced code and fixed logic errors

Version 1.0

  • Initial release