UploadedMar 10, 2018
Supported Bukkit Versions
Added level count to leader board
Added ClaimOnTame to the config as an optional feature. Enable it to require the user to claim the horse when taming.
Added explanation on how to summon a bought horse.
Closed shop after clicking item
Fixed NPE for scoreboard.
Fixed horse duplication
Fixed Github updater
Added github updaters
Looking into the horse-dissappearing act done when banish-on-quit is disabled
//Added attribute support: Horse speed/jumphieght should stay the same across summons --Invalid. Seems there is no good way to keep and store this value
Fied /h stats menu
Added /h leaderboard
Fixed XP farming by standing on cactus at high levels. Though the XP system was never meant ot be balanced, this should help make sure you don't get redic' levels.
Fixed item duplication glitch when horses die
Fixed horse duplication bug
Fixed horse stat saving
Added BStats metrics.
Fixed no horse config bug.
Added ability to disable horse breeding
Fixed quit bug.
Added '/h s' and '/h b' sub commands
Fixed quit bug.
Added option for disabling banishment.
Added auto save option
Added ability to disable banishment on reload and onQuit
Added more names
Added saving for inventories
Added support for saving horses to a File
Added tab command support
Added a changelog.
Added saddle support (will only add horse saddles if the horse had a saddle when they despawned)
Fixed changing colors, styles, and types for horses
Added horse's name to stats scoreboard
Added support for other scoreboards.
Fixed issue with version dependency. It should now be able to work on any update.
Fixed horse inventory issue: Saddles should now appear on all horse types.
Ownership has been transferred to Zombie_Striker.
Added support from 1.8 up to 1.12.
Fixed Variance issue.
Fixed buying/selling horses bug
Added "/h addxp" and "/h delxp" commands
Added "/h set color" and "/h set style" commands
Added tons of new permission nodes
Added option to disable economy (config.yml)
Added option for summon/banish command costs (config.yml)
Added option for permanent horse deaths (config.yml)
Added banish timer option (config.yml)
Added maximum horse permission groups (config.yml)
Added extra names to the random name generator
Changed "/h delete" to "/h kill" and added it to default user permission
Fixed possibility for duplicate names (causes errors)
Owned horses are now sorted by highest power level then alphabetical order
Removed "/hr" command alias (my Horse Races plugin now uses the alias)
Packed with lots of love
Added "/h buy" and "/h sell" commands
Enhanced "/h stats" command (uses scoreboard)
Fixed Golden Apples/Carrots (now each gives 5xp and 4xp respectively)
Fixed chat prefix ugly-ness
Fixed other logic errors
Changed name (Horse RPG to mcMMO Horses)
Can use /h <command> instead of /hr <command> now
Added Vault integration
Added "/h claim" command to claim horses
Added more config.yml options (e.g. horse cost)
Disabled Trample ability (no easy way to fix it)
Wrath now gains xp by taking damage (like vitality)
Re-worked skills (Swiftness, Agility, Vitality, Wrath)
Added new abilities (e.g. - Infuriate, Revitalize)
Added skill commands (e.g. - /hr swiftness)
Fixed multiple horse issues (can only summon one at a time)
Cleaned up lots of logic errors
Removed 'help.yml' to clean things up
Added admin commands (breed, remove, set name/type)
Juggernaut now levels off of all types of damage
Agility no longer levels off of fall damage (unless the horse rolls)
Cleaned up some logic errors
Removed 'messages.yml' since it was basically useless
Added configurable horse death timer
Enhanced and re-worked skills/abilities (added cooldowns)
Endurance skill now levels by 100 blocks traveled = 1xp
Swiftness still gives 3xp per sprint
Agility skill levels with "golden (full) jumps" = 1xp
Juggernaut xp per damage has been nerfed
Regeneration levels 4xp per golden apple, 3xp per golden carrot
Added and fixed event listeners
Re-worked code to prepare for future updates
Cleaned up code and logic statements
Added skills (endurance, swiftness, agility, juggernaut, regeneration)
Added abilities (roll, sprint, dodge)
Added a database column for future updates
Enhanced code and fixed logic errors