Details
Supported Bukkit Versions
- 1.12
- 1.11
- 1.10
- 1.9
- 1.8.1
- 1.8
- CB 1.7.9-R0.2
- CB 1.7.9-R0.1
- 1.8.3
- CB 1.7.2-R0.3
- CB 1.7.2-R0.2
- CB 1.7.2-R0.1
- 1.7.4
Changelog
Version 4.1
- Fixed issue with version dependency. It should now be able to work on any update.
- Fixed horse inventory issue: Saddles should now appear on all horse types.
Version 4.0
- Ownership has been transferred to Zombie_Striker.
- Added support from 1.8 up to 1.12.
- Fixed Variance issue.
Version 3.1
- Fixed buying/selling horses bug
Version 3.0
- Added "/h addxp" and "/h delxp" commands
- Added "/h set color" and "/h set style" commands
- Added tons of new permission nodes
- Added option to disable economy (config.yml)
- Added option for summon/banish command costs (config.yml)
- Added option for permanent horse deaths (config.yml)
- Added banish timer option (config.yml)
- Added maximum horse permission groups (config.yml)
- Added extra names to the random name generator
- Changed "/h delete" to "/h kill" and added it to default user permission
- Fixed possibility for duplicate names (causes errors)
- Owned horses are now sorted by highest power level then alphabetical order
- Removed "/hr" command alias (my Horse Races plugin now uses the alias)
- Packed with lots of love
Version 2.3
- Added "/h buy" and "/h sell" commands
- Enhanced "/h stats" command (uses scoreboard)
- Fixed Golden Apples/Carrots (now each gives 5xp and 4xp respectively)
- Fixed chat prefix ugly-ness
- Fixed other logic errors
Version 2.2
- Changed name (Horse RPG to mcMMO Horses)
- Can use /h <command> instead of /hr <command> now
- Added Vault integration
- Added "/h claim" command to claim horses
- Added more config.yml options (e.g. horse cost)
- Disabled Trample ability (no easy way to fix it)
- Wrath now gains xp by taking damage (like vitality)
Version 2.1
- Re-worked skills (Swiftness, Agility, Vitality, Wrath)
- Added new abilities (e.g. - Infuriate, Revitalize)
- Added skill commands (e.g. - /hr swiftness)
- Fixed multiple horse issues (can only summon one at a time)
- Cleaned up lots of logic errors
- Removed 'help.yml' to clean things up
Version 2.0
- Added admin commands (breed, remove, set name/type)
- Juggernaut now levels off of all types of damage
- Agility no longer levels off of fall damage (unless the horse rolls)
- Cleaned up some logic errors
- Removed 'messages.yml' since it was basically useless
Version 1.2
- Added configurable horse death timer
- Enhanced and re-worked skills/abilities (added cooldowns)
- Endurance skill now levels by 100 blocks traveled = 1xp
- Swiftness still gives 3xp per sprint
- Agility skill levels with "golden (full) jumps" = 1xp
- Juggernaut xp per damage has been nerfed
- Regeneration levels 4xp per golden apple, 3xp per golden carrot
- Added and fixed event listeners
- Re-worked code to prepare for future updates
- Cleaned up code and logic statements
Version 1.1
- Added skills (endurance, swiftness, agility, juggernaut, regeneration)
- Added abilities (roll, sprint, dodge)
- Added a database column for future updates
- Enhanced code and fixed logic errors
Version 1.0