Example events section of config.yml
This is just to show an example of how you can setup your event settings in config.yml to include things like per-world or per-permission strategies
events: # these are the "basic" default types that apply if there are no more # specific event types found (per-world or per-permission) onJoin: - spawnNewPlayer - spawnDefaultWorld onDeath: - homeMultiWorld - spawnLocalWorld onSpawnCommand: - spawnLocalWorld - spawnDefaultWorld onGroupSpawnCommand: - spawnGroup onHomeCommand: - homeMultiWorld # this is how you specify spawn strategies specific to a world world: myworld1: onHomeCommand: - homeLocalWorld # this is how you specify spawn strategies specific to a permission # group (or even multiple permission groups). Note the "entry1" # and "entry2" names can be whatever you want, they just have # to be unique names from each other. permission: entry1: permissions: - my.custom.perm onHomeCommand: - homeSpecificWorld:world entry2: permissions: - group.mygroup - group.othergroup onHomeCommand: - homeMultiWorld
In this example, if player A is on "myworld1" and in permission group "my.custom.perm", the permission will take precedence and so the strategy "homeSpecificWorld:world" will be used.
If player B is on "myworld1" and is not in any of the permission groups listed when they type /home, of course the myworld1 strategies will be used and so they will use the "homeLocalWorld" strategy.
If player C is on world "world" and is not in any permission groups when they type /home, they will use the global strategy setting which, in this case, will fire "homeMultiWorld".