Holographic Displays
Unmaintained
This plugin is no longer being developed.
It is advised to switch to any other similar plugin that is being actively developed, such as Decent Holograms.
Since this plugin is open source, anyone can fork the source code and publish their own version (please do not use the same exact name).
Features
- Create futuristic holograms to display text and items to players!
- Compatible with Spigot 1.8 to 1.20.
- Fast and easy to use.
- Cool animated {rainbow} color.
- Multiple placeholders with support for PlaceholderAPI.
- Command to render images as text holograms.
- Customizable animations.
- Simple API for developers.
Preview
Development builds
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff and may contain major bugs. Use them at your own risk.
https://ci.codemc.io/job/filoghost/job/HolographicDisplays
Plugins using Holographic Displays
Touchscreen Holograms | Holographic Extension | Holographic Placeholders |
HoloInfo | CombatIndicator | SpeechBubbles Reloaded |
Holographic Scoreboard | HoloPlots | ASkyBlock Holostats |
pHD |
Video
Minecraft limitations
- Text inside holograms is always facing the player.
- Holograms are always visible through walls.
- Text size cannot be changed. You can make it bold and uppercase to make it look bigger.
- Floating items inside holograms will constantly rotate and bob up and down.
Credits
- Asdjke for the original idea in vanilla.
- bobacadodl for making image support easier with this library.
- samczsun for the Server Pinger library.
Converting from other plugins
If you're using the plugin Holograms you can use this converter to import the database (credits to saxon12).
Comments section
Comments are enabled just for interacting with other users, you will not receive any official answers. To report bugs please check the FAQ and then, if the problem isn't solved, open a new issue on the issue tracker (on GitHub).
@filoghost
Just try to write in any of these letters: á ű ú ő ó ü ö í
None of them works. I have already modified database's coding to UTF-8 but the plugin can't handle the non ANSI characters like i said. Modified lines with these character don't load anymore. Ingame commands also don't accept these letters.
I lost all horses and I run spigot as well. :(
Didn't lose any signs though.
I second the motion to be able to just reference an image in the directory or URL.
Pretty cool. Would it be possible to add support for /butcher and /killall so the displays show again when someone does that?
@Skryland
&0 - &9
&a - &f
http://i.minus.com/ieeZr4.PNG
How to take colors
Fixed the no-spawn after a server restart by rigging the plug-in reload to a commandblock & daylight sensor. Although would be much more efficient if this plug-in was able to detect if the horses did not spawn correctly, & do an automatic (& single) plug-in reload on it's own upon detection.
it achualy seems to be flawless
I couldnt care if god him self told me not to download this. IM DOWNLOADING!
This is soo epic. spent weeks hovering this page for this XD
Is there a DevBuild site somewhere?
I would love to try it out too, but I cannot find a download link.
And the file doesnt seem to be Approved yet.
@onlineids
Ahk, still a fix if possible would be great for future!
lol :P
all my signs are then gone too :P
Goodbye walls of signs at my spawn
Another great and innovative plugin from filoghost!
@alexmarkey
Found fix for this if you are experiencing scruching it is because the holograms are to enclosed Such as putting into a small house give it more room and i found that it fixes it.
@filoghost
http://gyazo.com/67b5048acc826d52c09048293565675b
It seems to only happen when there are players running around underneath it, also thought id mention it is not the angle i am looking at it from, it starts off as normal then after a few seconds it will scrunch up like that.
Another caveat aside from horse gods, after a server restart the horses that display the 'holograph' will not spawn. I actually need to use plug-man to manually reload the HolographicDisplays before they initially appear.
Running the latest version of Spigot, not sure if the horses aren't spawning at the start due to how Spigot does its thing. Or if this is an issue on the plug-in side.
suggestion - For the create command, could you add an optional parameter for the text file to create the hologram from. ie /hd create test logo.txt
@filoghost
Looks really nice,
There's a problem with other texturepacks and Symbols,
But nice work, love it ;D
btw, do you have a wiki or something like that for how to programm with this?
I'd like to make some holograph stuff for my server
@Baamoink
I use optifine and I don't see anything, so optifine is not the issue here
@filoghost
I asked another player on my server if they were able to see the 'horse gods', & showed him exactly where I can see them, but he wasn't able to. I told him to worship the horse gods more fervently before they would allow him to set eyes on their legs in the sky.
But more seriously, it could well be related to client-side settings in some manner, most possibly regarding the distance in which mobs are set to start appearing client side. I've got my client set so that I can see as much as possible from a distance as far as possible (Optifine being my only client mod). Although I can't recall any entity settings in Optifine...
@Baamoink Weird...I can't see them! Maybe increasing their age a bit more they won't be visible...I will try in the next version.