HoloAPI
An advanced and powerful holographic display plugin
Features
With the discovery of new hologram technology (as seen in the video below), HoloAPI is designed to bring you a seamless experience in holographic display creation through the powerful command base and API.
Providing advanced Hologram Technology for your Bukkit server, HoloAPI has the following features (and more!):
Easily manage your own holographic displays | |
Create Holographic displays with images, animations (GIFs) and multi-line text | |
Allows developers to create and manage their own holographic displays through the extensive API | |
Holographic chat bubbles (captions) that show chat messages above the speaker'a head | |
Animated text support | |
Automatic UTF-8 character formatting and replacing | |
Super smooth Animated Holograms and hologram teleportation! | |
Automatic tag replacement e.g. "Hello there %name%!" (Where name is replaced with the observer's name) | |
Holographic chat bubbles with in-built support for VanishNoPacket | |
TouchScreen Holograms with an extensive and easy to use API | |
Floating Item displays with easy to use tags - %item:id% | |
BungeeCord support for TouchScreen holograms and online count placeholders | |
Supports Bukkit from 1.6.4 through to 1.7.9 and MCPC+ 1.6.4 |
Stay up to date and make sure you have the latest version of HoloAPI!
This extensive API is designed to provide you with the easiest, most feature packed resources for creating and managing your own holograms.
HoloAPI also uses intelligent image-translation technology (thanks to @bobacadodl) to transform ordinary images into futuristic holograms that can enhance your server in ways that you have never imagined.
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Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Commands and Permissions
Command | Permission | Description |
---|---|---|
/holoupdate | holoapi.update | Update HoloAPI if a new version has been found. |
/holo | holoapi.holo | Base HoloAPI command. All in-game methods for creating holographic displays can be found under this command. Entering this command by itself will provide version information for HoloAPI. |
/holo create | holoapi.holo.create | Create a holographic display. Lines can be entered one after each other. |
/holo create image <image_id> | holoapi.holo.create | Create a holographic display from an image. See the Configuration page on the Wiki for more information on how to set this up. |
/holo create animation | holoapi.holo.create | Create an animated holographic display from lines of text. |
/holo create animation <animation_id> | holoapi.holo.create | Create an animated hologram. See the Configuration Wiki page for info on how to set up GIFs. |
/holo remove <id> | holoapi.holo.remove | Remove a hologram by its assigned ID. |
/holo info | holoapi.holo.info | View all active holographic displays and their respective IDs. |
/holo move <id> | holoapi.holo.move | Move a hologram to your current position. |
/holo teleport <id> | holoapi.holo.teleport | Teleport to a specific hologram. |
/holo build | holoapi.holo.build | Dynamically build a combined hologram of both text and images. |
/holo edit <id> <line> | holoapi.holo.edit | Edit a line of an existing hologram. |
/holo edit <id> <line> <content> | holoapi.holo.edit | Edit a line of an existing hologram. The content can be more than one line. |
/holo nearby <radius> | holoapi.holo.nearby | View information on all nearby holograms within the specified radius |
/holo copy <id> | holoapi.holo.copy | Copy an existing hologram to your current position. |
/holo refresh <id> | holoapi.holo.refresh | Refresh a Hologram of the specified ID. |
/holo reload | holoapi.holo.reload | Reload all configuration files and holograms |
TouchScreen Hologram Commands
Command | Permission | Description |
---|---|---|
/holo touch add <id> <command> | holoapi.holo.touch.add | Add an action for a certain hologram to perform when touched. Actions defined without the use of the API (through this command) may only be commands. The `%name%` placeholder can be used to define the user that touched the hologram. Commands can be more than one word. |
/holo touch add <id> <command> <as_console> | holoapi.holo.touch.add | Same functionality as `/holo touch add <command>`. `<as_console>` defines whether the action is performed by the console or the player that touched the hologram |
/holo touch remove <id> <touch_id> | holoapi.holo.touch.remove | Remove an action for a TouchScreen hologram, where `<touch_id>` is the ID of the TouchAction. To remove a command-based Touch Action, simply enter the command" |
/holo touch clear <id> | holoapi.holo.touch.clear | Clear all Touch Actions for a particular TouchScreen hologram |
/holo touch info <id> | holoapi.holo.touch.info | View information on all Touch Actions for a particular TouchScreen hologram |
Configuration
Metrics
Metrics is used to collect plugin statistics. Only data such as plugin version and players online is collected. If you do not wish for this data to be collected, disable it in the 'Plugin Metrics' folder of your 'plugins' directory.
Update Checking
HoloAPI comes with an auto-updater to save you, as a server owner, from continually checking this page for new files. It simply connects to dev.bukkit.org and compares the versions of available files. If you do not wish for HoloAPI to perform this check, navigate to the Configuration File (config.yml) in the HoloAPI directory of your plugins folder and change "checkForUpdates" and "autoUpdate" to "false". The first value disables the version comparison altogether and the second updates the plugin automatically if new files are detected.
Plugins Using HoloAPI
Some of the plugins that utilise the powerful features in HoloAPI:
...And many more!
Credit to Asdjke for coming up with the idea
@RizzelDazz Will fix :).
@aSquirrelGames See the development builds link.
@SilentAtom Sure, I'll add that.
Could there be a /holo move <ID> command? It's annoying to delete and recreate a holo if you don't get the placement right at first.
Where is the download?
Bug:
/reload will reload the configuration but also will give an incorrect args error. Great plugin though!
@Sehales
@JefroyTJF
This has been fixed in the latest dev build!
Got the same error as well as some other strange messages. I'll create a ticket.
@DSH105
got this error [13:15:07 WARN]: [Reflection] Failed retrieve the NMS Player-Object of:JefroyTJF
HoloAPI v1.0.0 released
Please report any bugs and issues to the Ticket Handler ASAP so that they can be fixed.
Enjoy,
- DSH
@BensDaMan "Broken" protocol probably would have been a better word choice ;).
@DSH105
Isn't it just an invisible entity with a custom name? Don't know where 'protocol hack' came from...
@gustebeast They view it as 'broken' protocol that should be patched. Hopefully they don't patch it without providing another way to add holograms.
@DSH105
Why do you think they would patch it? The "bug" doesnt impact regular game play in any way. Really the only reason to patch it would be to prevent clients from lagging out when joining servers, but you could achieve the same effect by spawning 10000 sheep at the spawn. If they see that people are doing cool stuff with it, they very well may keep it around.
Thats cause they dont understand how awesome it is. watching here daily for release.
Just thought I'd note this: Mojang will probably patch this by 1.8.
There should be a simple way to remove holograms.
As for porting onto a bukkit server. I would guess the only way to make it not lag the client horrendously would either be to have it very small or not animated. If its animated at 10fps thats a huge number of entities for the client to deal with.
It's so amazing, I want this :o
Is there any DevBuild?
@CrazehGhost We will be looking to improve server performance where possible.
This is pretty cool.
I attempted to use Holograms in my server but ended up having two issues.
1. Lag, for most users these are pretty intensive. 2. From the ground, you can't see holograms that are to high above you, making a logo for my server above my spawn, not feasible.
Do you plan on making a fix to this somehow? Because i would love to use my logo as a hologram..