Configuration

Here is a planned config:

#Skills that wont be listed under a player's favorite skill
ignored-skills:
  - Track
  - Scan
  - Farsight
#doesnt count the kill if your level - their level is greater than level-range
level-range: 50
#doesnt count the kill if killed with this many seconds of that players last death
repeat-kill-cooldown: 60
#list of items that will be dropped on death
pvp-drops:
  - BONE:4
points:
  #points you get per kill
  base-reward: 1.0
  #points you get if the killed player has these items in inventory
  valuable-items:
    - DIAMOND_SWORD:1.0
    - DIAMOND_HELMET:1.0
    - DIAMOND_CHESTPLATE:2.0
    - DIAMOND_AXE:1.0
    - DIAMOND_LEGGINGS:2.0
    - DIAMOND_BOOTS:1.0
    - IRON_CHESTPLATE:1.0
    - IRON_LEGGINGS:1.0
    - IRON_SWORD:0.5
    - IRON_BOOTS:0.5
    - IRON_HELMET:0.5
    - GOLDEN_APPLE:5.0
  #points you get if you were half health or below when you get the kill
  half-health-bonus: 0.0
  #points you get if you were quarter health or below when you get the kill
  quarter-health-bonus: 1.0
  #bonus points for each kill in your killstreak
  bonus-per-killstreak: 0.2
  #bonus points for each kill in the killstreak of the player you killed
  bonus-per-killjoy: 0.1
  #bonus points for each level higher than you your victim was (heroes only)
  bonus-per-level: 0.05
economy:
  #money reward for the kill
  base-reward: 100.0
  #money stolen from the victim
  base-stolen: 30.0
  #percent of victims balance stolen when killed
  percent-stolen: 0.1
  #money victim loses when killed
  base-dropped: 10.0
  #percent of victims balance lost when killed
  percent-dropped: 0.05
  #bonus money earned for killing a player with these items
  valuable-items:
    - DIAMOND_SWORD:10.0
    - DIAMOND_HELMET:50.0
    - DIAMOND_CHESTPLATE:80.0
    - DIAMOND_AXE:30.0
    - DIAMOND_LEGGINGS:70.0
    - DIAMOND_BOOTS:40.0
    - IRON_CHESTPLATE:20.0
    - IRON_LEGGINGS:16.0
    - IRON_SWORD:5.0
    - GOLDEN_APPLE:100.0
  #bonus money for getting a kill while at half health or less
  half-health-bonus: 10.0
  #bonus money for getting a kill while at quarter health or less
  quarter-health-bonus: 10.0
  #bonus money for each kill in your killstreak
  bonus-per-killstreak: 1.0
  #bonus money for each kill in your victims killstreak
  bonus-per-killjoy: 1.0
  #bonus money for each level your victim had higher than you
  bonus-per-level: 1.0

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