Skills
- Overview - Configuration - Commands - Experience - Skills - Classes - Parties -
Skill Configuration
In the skills.yml you'll have skill definitions like this. This is where you set server-wide default values for the skills.
Confuse: duration: 10000 delay: 2000 max-distance: 15 apply-text: '%target% is confused!' use-text: '%hero% used %skill% on %target%!' period: 1000 max-drift: 0.35 reagent: BONE reagent-cost: 2 health-cost: 1 expire-text: '%target% has regained his wit!' exp: 1
In the classes.yml you'll have a section in your class like this.
name: Mage permitted-skills: Confuse: level: 2 mana: 10 duration: 20000 cooldown: 30000
These settings will override the default values found in the skills.yml and help customize different classes Skills.
Permission Skills
The permission skills have changed a little bit, and now have their own skills file, called permission-skills.yml, this is where you set up the skills, and assign permission hooks to them.
For the permission-skills.yml, you'll have an entry like this for each set of permission nodes you want to give out:
example: usage: Allows a player to use essentials spawn! permissions: - essentials.spawn
You can have more than one permission node per skill, and each skill will follow this same type of format.
Now, in the classname.yml file, under the permission-skills heading, you'll have an entry that looks like this:
permission-skills: example: level: 5
These skills cannot take any of the options that the Heroes skills can, such as reagent, cooldown, mana, etc., this is just a way to grant a class a few extra abilities that you think that they can make use of that are not already in Heroes.
Official Skills
- Alchemy: Allows the crafting of potions.
- Antidote: Cures your target of poison.
- AssassinsBlade: Buff that poisons your sword, causing it to inflict a damage over time poison on the target.
- Backstab: Passive buff that causes you to deal more damage to a target when you strike them from behind.
- Bandage: Heals the target, as well as stops bleed effects.
- Bleed: Inflicts a damage over time bleed effect.
- Blink: Line of sight teleport up to 6 blocks.
- Bolt: Summons a blot of lighning down on the target.
- Charge: Charges you towards the target.
- Confuse: Confuses the target, causing a drifting of aim cursor.
- Curse: Curses the target, which causes the target to have a chance to miss hitting their target.
- Disenchant: Disenchants your currently held item.
- Dispel: Removes any magical effects from the target.
- Enchant: Allows you to enchant items.
- Escape Artist: Removes any efects affecting your movement.
- Excavate: Buff that boosts digging speed, and allows instant breaking of dirt blocks.
- Fire Arrow: Causes the next arrow you shoot to light the target it hits on fre.
- Fireball: Shoots a fireballs that ignites the target.
- Fishing: Passive buff that grants a chance of double drops for fishing.
- Gills: Allows you to breath underwater for a short time.
- Group Heal: Heals nearby members of your party.
- Harmtouch: Deals damage to a target in melee range.
- Herbalism: Passive buff that grants a chance of double drops when dealing with plants, watermelons, wheat, leaves, etc...
- IceArrow: Causes the next arrow you shoot to deal ice damage and slow the target that it hits.
- Icebolt: Shoots a bolt of ice at the target, and extinguishes them if they are on fire.
- Invuln: Makes you temporarily immune to all damage.
- Jump: Causes you to jump several blocks in the air.
- Layhands: Fully heals the target.
- Mark: Marks a point on the world for use with recall.
- Might: Boosts your parties damage with all weapons.
- Mining: Passive buff that grants a chance of double drops while mining.
- One: Provides a short term movement speed boost.
- PickPocket: Gives you a chance to steal an item from the target's inventory.
- Piggify: Forces the target to ride a pig for a short time.
- Poison: Inflicts a poison damage over time effect on the target.
- PoisonArrow: Causes the next arrow you shoot to poison the target it hits.
- Port: Teleports you and your party to a set location, locations must be set in the skills.yml file.
- Pray: Heals the target for a set amount.
- Recall: Teleports you to the point set by mark.
- Repair: Allows you to repair items in your inventory for part of their cost.
- Root: Immobilizes the target for several seconds.
- Safefall: Allows a short period where fall damage is negated.
- Shield: Causes a shield item to absorb a portion of incoming damage, shield items are doors and trapdoors, must be in hand to absorb damage.
- Slow: Causes the target to move slower for a time.
- Smite: Strikes the player with damage from range.
- Smoke: Causes you to disappear completely from view for a time, dealing/taking damage ends the effect.
- Sneak: Allows for sneaking at full movement speed.
- SuperJump: Launches you into the air, and gives you short term safefall.
- Superheat: Superheats a pickaxe, causing it to smelt blocks it breaks for a time.
- Taunt: Taunts enemies around you, causing them to target you over other players.
- Telekinesis: Allows long range use of buttons and levers.
- Web: Catches your target in web blocks.
- Wisdom: Boosts your party’s mana regeneration rate for a time.
- Wolf: Allow you to tame wolves.
- Woodcutting: Passive buff that grants a chance of double drops while cutting trees.
Public Skills
- Have been moved: http://dev.bukkit.org/server-mods/heroes/forum/skills_classes/