v4.4 [CB 1.3.2-R2]
Details
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FilenameHerobrine.jar
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Uploaded by
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UploadedOct 27, 2012
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Size143.63 KB
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Downloads2,285
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MD5be9f780cf12c061648b4174a33aefbc0
Supported Bukkit Versions
- CB 1.3.2-R2.0
Changelog
Version 4.4 - The "Halloween" Update (Just in time for Halloween!)
Overview:
Herobrine is no longer an attacker, instead he focuses on dynamic scariness. Instead of on-demand altar spawnings, altars now increase chances of things to happen. Also, there is no longer an attack command. He now appears (and stares) near/at players (and will continue to stare as they move) for random amounts of time. He is more likely to target alone players, especially alone players at night.
Changelog:
- Removed random chests, they were stupid, and not scary.
- Removed "attacks", he will no longer attack (i.e. there is no command) and it will not happen by altar (read on).
- Removed torch smashing and fire trails, since he no longer attacks, there is no use.
- Altars now work differently, they decrease the action chance (make things happen more often). The more an altar is used, the more likely things are to happen.
- He now correctly looks at the player, and will continue to as you move.
- He appears near the player (random distance away), and will stay for a random amount of time (1 second to 7 seconds).
- He does not take damage, as he will despawn before a player can get to him.
- He disappears if a target player switches to creative/adventure mode.
- Action system is much more dynamic! More active to alone players, or at night, and players can make him more active by using an altar.
- Herobrine might send a "message" when it player loads the server in his server list.
- Added /hb teleport command to teleport to Herobrine's position.
- Fixed command messages.
- Fixed console output not displaying all it should.
Sincerely, steaks4uce - Happy Halloween!