ChangeLog
v0.7.2 - Apr 6, 2013
- updated and tested against Bukkit 1.5.1-R0.1
v0.7.1 - never released
- updated to Bukkit 1.4.5 compatibility
v0.7 - Jul 28, 2012
- converted build system to maven (easy dependency management for new devs)
- fixed an annoying NPE
- added "/heim friend <player1> <player2>" command for admins/mods to force friendship
- added "disabledWorlds" flag to config to stop all Heimdall processing on given worlds
- updated inventory processing to be immediate using new Bukkit events that finally provide this capability
v0.6.1 - Apr 30, 2012
- updated to latest Bukkit-1.2.5-R1.3 API
- cleaned up a few deprecated warnings
v0.6 - February 19, 2012
- more features added to automated friend tracking
- several minor bug fixes
- changed engine definition to config-driven instead of hard coded
- engines will copy default config into place if it doesn't exist
- first public release
v0.5 - January 20, 2012
- lots of prod server testing and bug fixes
- added new_player and ban messages to griefLog, so it's a self-contained grief report
- added beginnings of automated friend tracking
- added ability to ignore LWC public chests for grief tracking
- added some personality to Heimdall
v0.4 - January 7, 2012
- more testing/cleanup/bugfixes
- added "/hdgt" (grief teleport) to teleport to location of last griefing
v0.3 - January 6, 2012
- Added ability to log grief actions per player into a log per player
- Added initial ability for mod/admin to lookup grief actions from the log
- More refactoring of engine and event components
v0.2 - January 6, 2012
- Inventory events (using Spout)
- Command framework
- Refactoring of engine frameworks to be more robust
- addition of a simple notifying engine
- inclusion and refactoring of BlockHistory classes from ActivityTracker
v0.1 - January 4, 2012
- Initial event processing framework
- Skeleton grief and logging engine
- Basic block events written and working
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