HeavySpleef v1.1

Details

  • Filename
    HeavySpleef.jar
  • Uploaded by
  • Uploaded
    Apr 2, 2013
  • Size
    244.77 KB
  • Downloads
    853
  • MD5
    0406d311686df3e0dd64f33894e664b2

Supported Bukkit Versions

  • 1.5.1
  • 1.5.0
  • CB 1.4.7-R1.0

Changelog

HeavySpleef 1.1 comes with new features!
You have to RESET your CONFIG with this version. Also, this version works with databases of HeavySpleef 1.0

Changes:

New features:

  • Realtime scoreboard implementation
  • Fixed spawnpoints for 1vs1 matches
  • Added signwalls that can show information on them during a game
  • Added a new flag system!
  • Improvements for the statistics. Statistics are now absolutly correct...
  • Added a vote / ready command. It can be configured, how many procent of players have to vote to start the game
  • Added a queue lobby (@see Ticket #001)
  • Double, Triple etc. Messages on knockout
  • ItemRewards and LoseRewards
  • PVPTimer for PvP-Servers. If you don't want that players can escape from a battle joining spleef... (Configurable in the config.yml)
  • Added an auto-updater (/spleef update)
  • Added vip list (The list can be edited in the config.yml)
  • Added join per inventory (/spleef join without an arena)

Changes

  • Deleted commands like /spleef setwin or /spleef setminplayers. You now have to use /spleef flag <arena> <flag> <value>
  • Now using internal language files. If you want to edit them set the editable under language to true

Fixes:

  • A mysql database fix again (duplicated statistic rows)
  • Fixed a critical join command bug
  • Fixed bug that knockouts were not correctly (@see Ticket #003)
  • You no longer need the heavyspleef.join or heavyspleef.start permission to join spleef games per signs
  • Fixed statistics